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XRgonomics: Facilitating the Creation of Ergonomic 3D Interfaces

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DOI

Issues relating to comfort, like arm fatigue, are well-known in prolonged mid-air interaction with 3D user interfaces (UIs), common in Virtual and Mixed Reality. Solving this problem is hard, due to the lack of tools and guidelines available for design. To address this, we propose a method to estimate the ergonomic cost of interaction at each reachable position in the user’s environment, using existing metrics. We present XRgonomics, a toolkit for visualizing and utilizing the ergonomic cost in real-time, allowing creators to identify UI positions that optimize users’ comfort. We present results from a walkthrough demonstration, which highlight the potential of XRgonomics for making such metrics accessible during the design and development of 3D UIs. We demonstrate scenarios where our toolkit supports the placement of static UI elements and dynamic adaptation of UIs based on spatial constraints. Finally, we discuss its potential to address design goals beyond ergonomics.
Original languageEnglish
Title of host publicationProceedings of the 2021 CHI Conference on Human Factors in Computing Systems
Number of pages11
PublisherAssociation for Computing Machinery
Publication yearMay 2021
Pages1-11
Article number290
ISBN (Electronic)9781450380966
DOIs
Publication statusPublished - May 2021
EventCHI Conference on Human Factors in Computing Systems - Online, Japan
Duration: 8 May 202113 May 2021
https://chi2021.acm.org

Conference

ConferenceCHI Conference on Human Factors in Computing Systems
LocationOnline
LandJapan
Periode08/05/202113/05/2021
Internetadresse

    Research areas

  • Ergonomics, Computational Interaction, Optimization, Mid-air Interaction, Toolkit, Adaptive User Interfaces, 3D User Interfaces, Human-centered computing, Mixed reality, Augmented reality, Virtual reality, Systems and tools, interaction design, evaluation methods, accessibility design, Walkthrough evaluation, Graphical user interfaces

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