Virtual reality and augmented reality in radiation oncology education – A review and expert commentary

David L. Kok*, Sathana Dushyanthen, Gabrielle Peters, Daniel Sapkaroski, Michelle Barrett, Jenny Sim, Jesper Grau Eriksen

*Corresponding author for this work

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

23 Citations (Scopus)

Abstract

The field of radiation oncology is rapidly advancing through technological and biomedical innovation backed by robust research evidence. However, cancer professionals are notoriously time-poor, meaning there is a need for high quality, accessible and tailored oncologic education programs. While traditional teaching methods including lectures and other in-person delivery formats remain important, digital learning (DL) has provided additional teaching options that can be delivered flexibly and on-demand from anywhere in the world. While evidence of this digital migration has been evident for some time now, it has not always been met with the same enthusiasm by the teaching community, in part due to questions about its pedagogical effectiveness. Many of these reservations have been driven by a rudimentary utilisation of the medium and inexperience with digital best-practice. With increasing familiarity and understanding of the medium, increasingly sophisticated and pedagogically-driven learning solutions can be produced. This article will review the application of immersive digital learning tools in radiation oncology education. This includes first and second-generation Virtual Reality (VR) environments and Augmented Reality (AR). It will explore the data behind, and best-practice application of, each of these tools as well as giving practical tips for educators who are looking to implement (or refine) their use of these learning methods. It includes a discussion of how to match the digital learning methods to the content being taught and ends with a horizon scan of where the digital medium may take us in the future. This article is the second in a two-part series, with the companion piece being on Screen-Based Digital Learning Methods in Radiation Oncology. Overall, the digital space is well-placed to cater to the evolving educational needs of oncology learners. Further uptake over the next decade is likely to be driven by the desire for flexible on demand delivery, high-yield products, engaging delivery methods and programs that are tailored to individual learning needs. Educational programs that embrace these principles will have unique opportunities to thrive in this space.

Original languageEnglish
JournalTechnical Innovations and Patient Support in Radiation Oncology
Volume24
Pages (from-to)25-31
Number of pages7
ISSN2405-6324
DOIs
Publication statusPublished - Dec 2022

Keywords

  • Augmented reality
  • Cancer education
  • Digital learning
  • Immersive learning
  • Medical education
  • Online learning
  • Radiation Oncology
  • Radiotherapy
  • Simulated Learning Environment
  • Virtual reality
  • VR

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