Urban FIFA: Augmenting Social Sports with Video Game Elements

Michael Williams Strandby, Magnus K. Szatkowski, Jonas L. Petersen, Asger Storebjerg, Christian Dindler, Timothy Ryan

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

3 Citations (Scopus)

Abstract

We present the design and evaluation of Urban FIFA, which explores the idea of bringing elements from the FIFA video game into a physical setting and how this affects the game experience. The design was realised by taking three core elements from FIFA15™; the game setup, the scoreboard and the soundscape, and applying these in a physical indoor football arena. Our evaluation focuses on how the installation altered the structural, social- and performative aspects of the experience, and suggests that implementing simple digital elements can significantly transform the experience of social sports. Moreover, our study suggests several future design opportunities and warrants further research on the effects of augmenting social sports with content and techniques appropriated from video games.
Original languageEnglish
Title of host publicationProceedings of the 9th Nordic Conference on Human-Computer Interaction : Game-Changing Design, NordiCHI 2016
Number of pages10
PublisherAssociation for Computing Machinery
Publication date2016
Article number85
ISBN (Print)978-1-4503-4763-1
ISBN (Electronic)9781450347631
DOIs
Publication statusPublished - 2016
EventNordiCHI - Gothenburg, Sweden
Duration: 23 Oct 201627 Oct 2016
http://www.nordichi2016.org

Conference

ConferenceNordiCHI
LocationGothenburg
Country/TerritorySweden
Period23/10/201627/10/2016
Internet address

Keywords

  • Augmented reality
  • Pervasive games
  • Social sports
  • Videogames

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