The PhD project presented here is concerned with teaching introductory programming to non-STEM students. Particularly students in the field of Information Studies and HCI. The research is carried out through three Teaching and Learning Explorations (TLE - I-III) which are set in an inductive action research approach. Computational thinking plays a significant role in computing education but it is still unclear how it should be interpreted to best serve its purpose. Constructionism and Computational Making seems to be promising frameworks to do this. In regards to specific teaching activities, the translation- grammar method of a structural approach to natural language teaching shows promising results when actualized in a concrete exercise named code-labelling.