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Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

Standard

Rewilding wearables : Sympoeitic interfaces for empathic experience of other-than-human entities. / Flanagan, Patricia; Frankjaer, Raune.

TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. p. 611-616.

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

Harvard

Flanagan, P & Frankjaer, R 2018, Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities. in TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, pp. 611-616, 12th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, 18/03/2018. https://doi.org/10.1145/3173225.3173316

APA

Flanagan, P., & Frankjaer, R. (2018). Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities. In TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 611-616). Association for Computing Machinery. https://doi.org/10.1145/3173225.3173316

CBE

Flanagan P, Frankjaer R. 2018. Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities. In TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery. pp. 611-616. https://doi.org/10.1145/3173225.3173316

MLA

Flanagan, Patricia and Raune Frankjaer "Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities". TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery. 2018, 611-616. https://doi.org/10.1145/3173225.3173316

Vancouver

Flanagan P, Frankjaer R. Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities. In TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery. 2018. p. 611-616 https://doi.org/10.1145/3173225.3173316

Author

Flanagan, Patricia ; Frankjaer, Raune. / Rewilding wearables : Sympoeitic interfaces for empathic experience of other-than-human entities. TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. pp. 611-616

Bibtex

@inproceedings{7b0621767a994e2ea4ef69e78afcfcfb,
title = "Rewilding wearables: Sympoeitic interfaces for empathic experience of other-than-human entities",
abstract = "This project involves a series of walks in rewilded environments mediated by a wearable interface that enables the interlocutor to perceive the environment from an alien perspective. The aim is to foster empathy for other-than-human entities and promulgate holistic and biodiverse ecologies. Technocrafting the prosthetic device from organic and electronic materials by blending traditional with digital techniques, create devices that the authors term 'cyborganic'. The focus of this paper is a device that sits as if grafted around the human head, and appears to come to life embodied with its own sense of 'agency'. This paper describes the 1st and 2nd generation prototype of this device and its current configuration as an aid for empathetic experience of insects in rewilded spaces. To conclude we describe a testing methodology developed in Aarhus based on a series of walks with users where they engage in semi-structured interviews post-walk to evaluate their experience.",
keywords = "Agency, Cyborganic, Empathy, Human-machine interaction, Interactive media, Post-humanism, Rewilding, Sympoeitic interfaces, Technocrafting, Wearables",
author = "Patricia Flanagan and Raune Frankjaer",
year = "2018",
month = "3",
day = "18",
doi = "10.1145/3173225.3173316",
language = "English",
pages = "611--616",
booktitle = "TEI 2018",
publisher = "Association for Computing Machinery",

}

RIS

TY - GEN

T1 - Rewilding wearables

T2 - Sympoeitic interfaces for empathic experience of other-than-human entities

AU - Flanagan, Patricia

AU - Frankjaer, Raune

PY - 2018/3/18

Y1 - 2018/3/18

N2 - This project involves a series of walks in rewilded environments mediated by a wearable interface that enables the interlocutor to perceive the environment from an alien perspective. The aim is to foster empathy for other-than-human entities and promulgate holistic and biodiverse ecologies. Technocrafting the prosthetic device from organic and electronic materials by blending traditional with digital techniques, create devices that the authors term 'cyborganic'. The focus of this paper is a device that sits as if grafted around the human head, and appears to come to life embodied with its own sense of 'agency'. This paper describes the 1st and 2nd generation prototype of this device and its current configuration as an aid for empathetic experience of insects in rewilded spaces. To conclude we describe a testing methodology developed in Aarhus based on a series of walks with users where they engage in semi-structured interviews post-walk to evaluate their experience.

AB - This project involves a series of walks in rewilded environments mediated by a wearable interface that enables the interlocutor to perceive the environment from an alien perspective. The aim is to foster empathy for other-than-human entities and promulgate holistic and biodiverse ecologies. Technocrafting the prosthetic device from organic and electronic materials by blending traditional with digital techniques, create devices that the authors term 'cyborganic'. The focus of this paper is a device that sits as if grafted around the human head, and appears to come to life embodied with its own sense of 'agency'. This paper describes the 1st and 2nd generation prototype of this device and its current configuration as an aid for empathetic experience of insects in rewilded spaces. To conclude we describe a testing methodology developed in Aarhus based on a series of walks with users where they engage in semi-structured interviews post-walk to evaluate their experience.

KW - Agency

KW - Cyborganic

KW - Empathy

KW - Human-machine interaction

KW - Interactive media

KW - Post-humanism

KW - Rewilding

KW - Sympoeitic interfaces

KW - Technocrafting

KW - Wearables

UR - http://www.scopus.com/inward/record.url?scp=85046793078&partnerID=8YFLogxK

U2 - 10.1145/3173225.3173316

DO - 10.1145/3173225.3173316

M3 - Article in proceedings

SP - 611

EP - 616

BT - TEI 2018

PB - Association for Computing Machinery

ER -