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Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

DOI

  • Germán Leiva
  • Cuong Nguyen, Adobe Systems Incorporated
  • ,
  • Rubaiat Habib Kazi, Adobe Systems Incorporated
  • ,
  • Paul Asente, Adobe Systems Incorporated

Designers have limited tools to prototype AR experiences rapidly. Can lightweight, immediate tools let designers prototype dynamic AR interactions while capturing the nuances of a 3D experience? We interviewed three AR experts and identified several recurring issues in AR design: creating and positioning 3D assets, handling the changing user position, and orchestrating multiple animations. We introduce PROJECT PRONTO, a tablet-based video prototyping system that combines 2D video with 3D manipulation. PRONTO supports four intertwined activities: capturing 3D spatial information alongside a video scenario, positioning and sketching 2D drawings in a 3D world, and enacting animations with physical interactions. An observational study with professional designers shows that participants can use PRONTO to prototype diverse AR experiences. All participants performed two tasks: replicating a sample non-trivial AR experience and prototyping their open-ended designs. All participants completed the replication task and found PRONTO easy to use. Most participants found that PRONTO encourages more exploration of designs than their current practices.

Original languageEnglish
Title of host publicationCHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
Number of pages13
Place of publicationNew York
PublisherAssociation for Computing Machinery
Publication year2020
Article number3376160
ISBN (Electronic)9781450367080
DOIs
Publication statusPublished - 2020
Event2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020 - Honolulu, United States
Duration: 25 Apr 202030 Apr 2020

Conference

Conference2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020
LandUnited States
ByHonolulu
Periode25/04/202030/04/2020
SponsorACM SIGCHI

    Research areas

  • ar, design by enaction, sketching, video prototyping

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