TY - GEN
T1 - Pragmatic software innovation
AU - Aaen, Ivan
AU - Jensen, Rikke Hagensby
N1 - Publisher Copyright:
© IFIP International Federation for Information Processing 2014.
PY - 2014
Y1 - 2014
N2 - We understand software innovation as concerned with introducing innovation into the development of software intensive systems, i.e. systems in which software development and/or integration are dominant considerations. Innovation is key in almost any strategy for competitiveness in existing markets, for creating new markets, or for curbing rising public expenses, and software intensive systems are core elements in most such strategies. Software innovation therefore is vital for about every sector of the economy. Changes in software technologies over the last decades have opened up for experimentation, learning, and flexibility in ongoing software projects, but how can this change be used to facilitate software innovation? How can a team systematically identify and pursue opportunities to create added value in ongoing projects? In this paper, we describe Deweyan pragmatism as the philosophical foundation for Essence – a software innovation methodology – where unknown options and needs emerge as part of the development process itself. The foundation is illustrated via a simple example.
AB - We understand software innovation as concerned with introducing innovation into the development of software intensive systems, i.e. systems in which software development and/or integration are dominant considerations. Innovation is key in almost any strategy for competitiveness in existing markets, for creating new markets, or for curbing rising public expenses, and software intensive systems are core elements in most such strategies. Software innovation therefore is vital for about every sector of the economy. Changes in software technologies over the last decades have opened up for experimentation, learning, and flexibility in ongoing software projects, but how can this change be used to facilitate software innovation? How can a team systematically identify and pursue opportunities to create added value in ongoing projects? In this paper, we describe Deweyan pragmatism as the philosophical foundation for Essence – a software innovation methodology – where unknown options and needs emerge as part of the development process itself. The foundation is illustrated via a simple example.
KW - Deweyan pragmatism
KW - Essence
KW - Pragmatic philosophy
KW - Software development
KW - Software innovation
UR - http://www.scopus.com/inward/record.url?scp=84927582497&partnerID=8YFLogxK
U2 - 10.1007/978-3-662-43459-8_9
DO - 10.1007/978-3-662-43459-8_9
M3 - Article in proceedings
AN - SCOPUS:84927582497
T3 - IFIP Advances in Information and Communication Technology
SP - 133
EP - 149
BT - Creating value for all through IT - IFIP WG 8.6 International Conference on Transfer and Diffusion of IT, TDIT 2014, Proceedings
A2 - Bergvall-Kåreborn, Birgitta
A2 - Bergvall-Kåreborn, Birgitta
A2 - Nielsen, Peter Axel
A2 - Nielsen, Peter Axel
PB - Springer
T2 - IFIP WG 8.6 International Conference on Transfer and Diffusion of IT, TDIT 2014
Y2 - 2 June 2014 through 4 June 2014
ER -