Projects per year
Abstract
We address the challenge of creating intersections between children’s everyday engagement and museum exhibitions. Specifically, we propose an approach to participatory design inquiry where children’s everyday engagement is taken as the point of departure. We base our discussion on a design workshop – Gaming the Museum – where a primary school class was invited to participate in creating future exhibition spaces for a museum based on their everyday use of computer games and online communities. We reflect on the results of the workshop and discuss more broadly the qualities of design inquiries that use the everyday engagement of children as point of departure for designing interactive museum exhibitions.
Original language | English |
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Title of host publication | OZCHI '10 : Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction |
Number of pages | 8 |
Place of publication | New York |
Publisher | Association for Computing Machinery |
Publication date | 2010 |
Pages | 72-79 |
ISBN (Electronic) | 978-1-4503-0502-0 |
DOIs | |
Publication status | Published - 2010 |
Event | OZCHI '10 - Brisbane, Australia Duration: 22 Nov 2010 → 26 Nov 2010 |
Conference
Conference | OZCHI '10 |
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Country/Territory | Australia |
City | Brisbane |
Period | 22/11/2010 → 26/11/2010 |
Fingerprint
Dive into the research topics of 'Participatory Design at the Museum: inquiring into children's everyday engagement in cultural heritage'. Together they form a unique fingerprint.Projects
- 1 Finished
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DUL: Digital Urban Living
Halskov, K. (Project manager) & Pold, S. B. (Participant)
01/01/2008 → 30/06/2012
Project: Research