Research output: Contribution to book/anthology/report/proceeding › Article in proceedings › Research › peer-review
Final published version
In 3D environments, objects can be difficult to select when they overlap, as this affects available target area and increases selection ambiguity. We introduce Outline Pursuits which extends a primary pointing modality for gaze-assisted selection of occluded objects. Candidate targets within a pointing cone are presented with an outline that is traversed by a moving stimulus. This affords completion of the selection by gaze attention to the intended target's outline motion, detected by matching the user's smooth pursuit eye movement. We demonstrate two techniques implemented based on the concept, one with a controller as the primary pointer, and one in which Outline Pursuits are combined with head pointing for hands-free selection. Compared with conventional raycasting, the techniques require less movement for selection as users do not need to reposition themselves for a better line of sight, and selection time and accuracy are less affected when targets become highly occluded.
Original language | English |
---|---|
Title of host publication | CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems |
Number of pages | 13 |
Place of publication | New York |
Publisher | Association for Computing Machinery |
Publication year | 2020 |
Article number | 3376438 |
ISBN (Electronic) | 9781450367080 |
DOIs | |
Publication status | Published - 2020 |
Event | 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020 - Honolulu, United States Duration: 25 Apr 2020 → 30 Apr 2020 |
Conference | 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020 |
---|---|
Land | United States |
By | Honolulu |
Periode | 25/04/2020 → 30/04/2020 |
Sponsor | ACM SIGCHI |
Series | Conference on Human Factors in Computing Systems - Proceedings |
---|
See relations at Aarhus University Citationformats
ID: 197679144