Novel approaches for treating Internet Gaming Disorder: A review of technology-based interventions

Monika Gorowska*, Klaudia Tokarska, Xin Yu Zhou, Mateusz Kazimierz Gola, Yonghui Li*

*Corresponding author for this work

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

Abstract

Internet Gaming Disorder (IGD) has become a significant issue in mental healthcare over the past decades as the number of people engaging in excessive and unhealthy gaming increases with each year. Despite its inclusion in the 5th Edition of Diagnostic Statistical Manual and the development of a number of treatment methods that have been designed and tested for IGD, treatment remains a challenge. This review attempts to give an overview of the current state of IGD and its treatment with a specific focus on the potential of technology-based solutions, such as web-based programs, mobile applications, and virtual reality. The review also highlights the need for additional work in the area of treatment development for IGD and the preliminary evidence for the usefulness and importance of technology-based treatment methods which offer unique advantages, such as accessibility, scalability, and cost-effectiveness, over other existing treatment options.

Original languageEnglish
Article number152312
JournalComprehensive Psychiatry
Volume115
ISSN0010-440X
DOIs
Publication statusPublished - May 2022

Keywords

  • Gaming addiction
  • Internet Gaming Disorder
  • Technology-based interventions
  • Treatment

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