Department of Psychology and Behavioural Sciences

let’s throw in some playing pieces…: framing cooperation as a game adds fun but not motivation

Research output: Contribution to conferencePosterResearch

The psychological impact of games is usually measured in terms of fun, or paratelic engagement: An immersed and intrinsically motivated state, where an activity is sustained for its own sake, rather than for extrinsic rewards.

This poster presents preliminary results from a controlled experiment with a custom-made boardgame where levels og game-mechanics and pure alluring shape was manipulated, and a model for understanding the differences between gamification, alluring gamelike (but mechanics-less) design and true games. Analyses suggest that shaping an activity as a game changes subjective experiences of fun and "gamelikeness" but not overall motivation.
Original languageEnglish
Publication year2013
Publication statusPublished - 2013
EventCooperation: Why, How, and With Whom? - Aarhus University, Aarhus, Denmark
Duration: 8 Apr 20139 Apr 2013


ConferenceCooperation: Why, How, and With Whom?
LocationAarhus University

    Research areas

  • gamification, alluring design, intrinsic motivation, controlled experiment

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