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“In VR, everything is possible!”: Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review



  • Hans-Christian Jetter, University of Applied Sciences Upper Austria, Germany
  • Roman Rädle
  • ,
  • Tiare Feuchtner
  • Christoph Anthes, University of Applied Sciences Upper Austria, Austria
  • Judith Friedl, University of Applied Sciences Upper Austria, Austria
  • Clemens Nylandsted Klokmose
We propose using virtual reality (VR) as a design tool for sketching and simulating spatially-aware interactive spaces. Using VR, designers can quickly experience their envisioned spaces and interactions by simulating technologies such as motion tracking, multiple networked devices, or unusual form factors such as spherical touchscreens or bezel-less display tiles. Design ideas can be rapidly iterated without restrictions by the number, size, or shape and availability of devices or sensors in the lab. To understand the potentials and challenges of designing in VR, we conducted a user study with 12 interaction designers. As their tool, they used a custom-built virtual design environment with finger tracking and physics simulations for natural interactions with virtual devices and objects. Our study identified the designers’ experience of space in relation to their own bodies and playful design explorations as key opportunities. Key challenges were the complexities of building a usable yet versatile VR-based "World Editor".
Original languageEnglish
Title of host publicationCHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
Number of pages16
Place of publicationNew York
PublisherAssociation for Computing Machinery
Publication yearApr 2020
Article number523
ISBN (print)978-1-4503-6708-0
ISBN (Electronic)978-1-4503-6708-0
Publication statusPublished - Apr 2020
EventCHI Conference on Human Factors in Computing Systems: CHI 2020 - Hawaiʻi Convention Center, Honolulu, United States
Duration: 25 Apr 202030 Apr 2020


ConferenceCHI Conference on Human Factors in Computing Systems
LocationHawaiʻi Convention Center
LandUnited States

    Research areas

  • Interactive Spaces, Spatial Awareness, Interaction Design, Virtual Reality, Design tools, Sketching, Prototyping, Simulation

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