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Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

DOI

Media Architecture is reaching a level of maturity at which we can identify tools and approaches for addressing the main challenges for HCI practitioners working in this field. While previous influential contributions within Media Architecture have identified challenges for designers and offered case studies of specific approaches, here, we (1) provide guidance on how to tackle the domain-specific challenges of Media Architecture design - pertaining to the interface, integration, content, context, process, prototyping, and evaluation - on the basis of the development of numerous installations over the course of seven years, and thorough studies of related work, and (2) present five categories of tools and approaches - software tools, projection, 3D models, hardware prototyping, and evaluation tools - developed to address these challenges in practice, exemplified through six concrete examples from real-life cases.

Original languageEnglish
Title of host publicationCHI 2016 - Proceedings, 34th Annual CHI Conference on Human Factors in Computing Systems : Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Number of pages12
PublisherAssociation for Computing Machinery
Publication year2016
Pages2562-2573
ISBN (print)978-1-4503-3362-7
ISBN (electronic)9781450333627
DOIs
Publication statusPublished - 2016
EventACM CHI Conference on Human Factors in Computing Systems - California, San Jose, United States
Duration: 7 May 201612 May 2016

Conference

ConferenceACM CHI Conference on Human Factors in Computing Systems
LocationCalifornia
LandUnited States
BySan Jose
Periode07/05/201612/05/2016

    Research areas

  • Design process, Design tools, Media Architecture, Media Façades, Urban computing

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