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Fra Windows til sanserum: Om grundlaget for en æstetisk dimension af digitale rum

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearch

  • Department of Information and Media Studies
By way of Heideggers essay "Die Kunst und der Raum" the origin of a digital, technological, scientific space is discussed in relation to artistic presentations of space in digital media - such as computer games. The differences are
Original languageDanish
Pages (from-to)55-67
Number of pages13
Publication statusPublished - 2003

    Research areas

  • Space, Digital Aesthetics, Computer Games, Video games

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