Eye-Hand Movement of Objects in Near Space

Uta Wagner*, Andreas Asferg Jacobsen, Tiare Feuchtner, Hans Gellersen, Ken Pfeuffer

*Corresponding author for this work

Research output: Contribution to conferencePaperResearchpeer-review

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Abstract

Hand-tracking in Extended Reality (XR) enables moving objects in near space with direct hand gestures, to pick, drag and drop objects in 3D. In this work, we investigate the use of eye-tracking to reduce the effort involved in this interaction. As the eyes naturally look ahead to the target for a drag operation, the principal idea is to map the translation of the object in the image plane to gaze, such that the hand only needs to control the depth component of the operation. We have implemented four techniques that explore two factors: the use of gaze only to move objects in X-Y vs.\ extra refinement by hand, and the use of hand input in
the Z axis to directly move objects vs.\ indirectly via a transfer function. We compared all four techniques in a user study (N=24) against baselines of direct and indirect hand input. We detail user performance, effort and experience trade-offs and show that all eye-hand techniques significantly reduce physical effort over direct gestures, pointing toward effortless drag-and-drop for XR environments.
Original languageEnglish
Publication date2 Aug 2024
Number of pages13
Publication statusAccepted/In press - 2 Aug 2024
EventUIST '24 - The 37th Annual ACM Symposium on User Interface Software and Technology - The Westin Pittsburgh, Pittsburgh, United States
Duration: 13 Oct 202416 Oct 2024
https://uist.acm.org/2024/

Conference

ConferenceUIST '24 - The 37th Annual ACM Symposium on User Interface Software and Technology
LocationThe Westin Pittsburgh
Country/TerritoryUnited States
CityPittsburgh
Period13/10/202416/10/2024
Internet address

Keywords

  • eye-tracking
  • gaze interaction
  • drag&drop
  • object manipulation
  • near space

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