Digital

Michael Mose Biskjaer*, Peter Dalsgaard, Kim Halskov

*Corresponding author for this work

Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

Abstract

This entry explores the influence of digitalization on human creativity, focusing on the basic strands of creativity originally identified in Mel Rhodes’ (1961) seminal analytical model: person, process, press, and products. While digitalization has enabled vast, new opportunities for creative expression, productivity, collaboration, and global sharing, it has also prompted several challenges for both researchers and practitioners of creativity. Most important is the need to reflect upon the very definition of creativity, especially in the context of AI (artificial intelligence) where the line between human and machine creativity seems increasingly blurred. This calls into question some of the core concepts that are often taken for granted. Based on diverse examples, particularly from digital design and HCI (Human-Computer Interaction) research, this entry argues for the necessary development of a new and nuanced sociotechnical understanding of creativity in the digital age.
Original languageEnglish
Title of host publicationCreativity – A New Vocabulary
EditorsVlad Petre Glǎveanu, Lene Tanggaard, Charlotte Wegener
Number of pages16
Place of publicationCham
PublisherPalgrave Macmillan
Publication dateDec 2023
Edition2
Pages71-86
Chapter7
ISBN (Print)978-3-031-41906-5    , 978-3-031-41909-6
ISBN (Electronic)978-3-031-41907-2
DOIs
Publication statusPublished - Dec 2023
SeriesPalgrave Studies In Creativity And Culture

Keywords

  • Digital creativity
  • four-P model
  • AI
  • digitalization
  • creativity support tools
  • sociotechnical creativity

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