Designing for Participation in Public Knowledge Institutions

Center for Digital Urban Living

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

    23 Citations (Scopus)

    Abstract

    We address the challenges facing designers of interactive technologies for public knowledge institutions such as museums, libraries and science centres. We argue that visitor participation is a key concern for these institutions and present a theoretical framework for understanding participation grounded in pragmatist philosophy. We then present design work carried out in three different settings, namely a museum, a combined aquarium and science centre, and a municipal library. Based on a discussion of these design cases, we offer six design considerations for designing for participation in public knowledge institutions.
    Original languageEnglish
    Title of host publicationACM International Conference Proceeding Series : Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
    EditorsKonrad Tollmar, Bodil Jönsson
    Number of pages10
    Volume358
    PublisherAssociation for Computing Machinery
    Publication date2008
    Pages93-102
    ISBN (Print)978-1-59593-704-9
    ISBN (Electronic)doi.acm.org/10.1145/1463160.1463171
    DOIs
    Publication statusPublished - 2008
    EventNordiCHI 2008 - Lund, Sweden
    Duration: 20 Oct 200822 Oct 2008
    Conference number: 5

    Conference

    ConferenceNordiCHI 2008
    Number5
    Country/TerritorySweden
    CityLund
    Period20/10/200822/10/2008

    Keywords

    • design cases
    • interaction design
    • knowledge
    • libraries
    • museums
    • pragmatism
    • public institutions
    • theory

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