Achieving cooperative system design: Shifting from a product to a process focus

Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

Standard

Achieving cooperative system design : Shifting from a product to a process focus. / Grønbaek, Kaj; Grudin, Jonathan; Bødker, Susanne; Bannon, Liam.

Participatory Design: Principles and Practices. CRC Press, 2017. p. 79-97.

Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

Harvard

Grønbaek, K, Grudin, J, Bødker, S & Bannon, L 2017, Achieving cooperative system design: Shifting from a product to a process focus. in Participatory Design: Principles and Practices. CRC Press, pp. 79-97. https://doi.org/10.1201/9780203744338

APA

Grønbaek, K., Grudin, J., Bødker, S., & Bannon, L. (2017). Achieving cooperative system design: Shifting from a product to a process focus. In Participatory Design: Principles and Practices (pp. 79-97). CRC Press. https://doi.org/10.1201/9780203744338

CBE

Grønbaek K, Grudin J, Bødker S, Bannon L. 2017. Achieving cooperative system design: Shifting from a product to a process focus. In Participatory Design: Principles and Practices. CRC Press. pp. 79-97. https://doi.org/10.1201/9780203744338

MLA

Vancouver

Grønbaek K, Grudin J, Bødker S, Bannon L. Achieving cooperative system design: Shifting from a product to a process focus. In Participatory Design: Principles and Practices. CRC Press. 2017. p. 79-97 https://doi.org/10.1201/9780203744338

Author

Grønbaek, Kaj ; Grudin, Jonathan ; Bødker, Susanne ; Bannon, Liam. / Achieving cooperative system design : Shifting from a product to a process focus. Participatory Design: Principles and Practices. CRC Press, 2017. pp. 79-97

Bibtex

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title = "Achieving cooperative system design: Shifting from a product to a process focus",
abstract = "In the first decades of computer system development, most users of computer systems were engineers and programmers, so “user participation” in development was not actively sought-the developers themselves were good user representatives. In the past 15 years this has changed substantially, as computer use has spread to work environments very unlike the engineering environment (Grudin, 1990). The new divisions of responsibility and the divergence of qualifications have widened the gulf between the developer and user environments. This gulf must be bridged and the most direct approach for doing so is to increase user involvement in development.",
author = "Kaj Gr{\o}nbaek and Jonathan Grudin and Susanne B{\o}dker and Liam Bannon",
year = "2017",
month = jan,
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doi = "10.1201/9780203744338",
language = "English",
isbn = "080580952X",
pages = "79--97",
booktitle = "Participatory Design",
publisher = "CRC Press",

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RIS

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AU - Grønbaek, Kaj

AU - Grudin, Jonathan

AU - Bødker, Susanne

AU - Bannon, Liam

PY - 2017/1/1

Y1 - 2017/1/1

N2 - In the first decades of computer system development, most users of computer systems were engineers and programmers, so “user participation” in development was not actively sought-the developers themselves were good user representatives. In the past 15 years this has changed substantially, as computer use has spread to work environments very unlike the engineering environment (Grudin, 1990). The new divisions of responsibility and the divergence of qualifications have widened the gulf between the developer and user environments. This gulf must be bridged and the most direct approach for doing so is to increase user involvement in development.

AB - In the first decades of computer system development, most users of computer systems were engineers and programmers, so “user participation” in development was not actively sought-the developers themselves were good user representatives. In the past 15 years this has changed substantially, as computer use has spread to work environments very unlike the engineering environment (Grudin, 1990). The new divisions of responsibility and the divergence of qualifications have widened the gulf between the developer and user environments. This gulf must be bridged and the most direct approach for doing so is to increase user involvement in development.

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