Abstract
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12 n n O(1), where n is the number of states and m is the number of actions. The best previously known time bound for solving one-clock priced timed games was 2O(n2+m) , due to Rutkowski. For our improvement, we introduce and study a new algorithm for solving one-clock priced timed games, based on the sweep-line technique from computational geometry and the strategy iteration paradigm from the algorithmic theory of Markov decision processes. As a corollary, we also improve the analysis of previous algorithms due to Bouyer, Cassez, Fleury, and Larsen; and Alur, Bernadsky, and Madhusudan.
Original language | English |
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Title of host publication | CONCUR 2013 – Concurrency Theory : 24th International Conference, CONCUR 2013, Buenos Aires, Argentina, August 27-30, 2013. Proceedings |
Editors | Pedro R. D*Argenio, Hernán Melgratti |
Number of pages | 15 |
Publisher | Springer VS |
Publication date | 2013 |
Pages | 531-545 |
ISBN (Print) | 978-3-642-40183-1 |
ISBN (Electronic) | 978-3-642-40184-8 |
DOIs | |
Publication status | Published - 2013 |
Event | International Conference on Currency Theory - Buenos Aires, Argentina Duration: 27 Aug 2013 → 30 Aug 2013 Conference number: 24 |
Conference
Conference | International Conference on Currency Theory |
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Number | 24 |
Country/Territory | Argentina |
City | Buenos Aires |
Period | 27/08/2013 → 30/08/2013 |
Series | Lecture Notes in Computer Science |
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Volume | 8052 |
ISSN | 0302-9743 |