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Susanne Bødker

Understanding representations in design

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

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Understanding representations in design. / Bødker, Susanne.

In: Human-Computer Interaction, Vol. 13, No. 2, 1998, p. 107-125.

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

Harvard

Bødker, S 1998, 'Understanding representations in design', Human-Computer Interaction, vol. 13, no. 2, pp. 107-125. https://doi.org/10.1207/s15327051hci1302_1

APA

CBE

MLA

Vancouver

Bødker S. Understanding representations in design. Human-Computer Interaction. 1998;13(2):107-125. doi: 10.1207/s15327051hci1302_1

Author

Bødker, Susanne. / Understanding representations in design. In: Human-Computer Interaction. 1998 ; Vol. 13, No. 2. pp. 107-125.

Bibtex

@article{593e1210c48811dea30a000ea68e967b,
title = "Understanding representations in design",
abstract = "Representing computer applications and their use is an important aspect of design. In various ways, designers need to externalize design proposals and present them to other designers, users, or managers. This article deals with understanding design representations and the work they do in design. The article is based on a series of theoretical concepts coming out of studies of scientific and other work practices and on practical experiences from design of computer applications. The article presents alternatives to the ideas that design representations are mappings of present or future work situations and computer applications. It suggests that representations are primarily containers of ideas and that representation is situated at the same time as representations are crossing boundaries between various design and use activities. As such, representations should be carriers of their own contexts regarding use and design. The article proposes that abstraction, elevating the representation from the situation, is not the only way to do this, and it proposes alternatives.",
author = "Susanne B{\o}dker",
year = "1998",
doi = "10.1207/s15327051hci1302_1",
language = "English",
volume = "13",
pages = "107--125",
journal = "Human-Computer Interaction",
issn = "0737-0024",
publisher = "Taylor & Francis Online",
number = "2",

}

RIS

TY - JOUR

T1 - Understanding representations in design

AU - Bødker, Susanne

PY - 1998

Y1 - 1998

N2 - Representing computer applications and their use is an important aspect of design. In various ways, designers need to externalize design proposals and present them to other designers, users, or managers. This article deals with understanding design representations and the work they do in design. The article is based on a series of theoretical concepts coming out of studies of scientific and other work practices and on practical experiences from design of computer applications. The article presents alternatives to the ideas that design representations are mappings of present or future work situations and computer applications. It suggests that representations are primarily containers of ideas and that representation is situated at the same time as representations are crossing boundaries between various design and use activities. As such, representations should be carriers of their own contexts regarding use and design. The article proposes that abstraction, elevating the representation from the situation, is not the only way to do this, and it proposes alternatives.

AB - Representing computer applications and their use is an important aspect of design. In various ways, designers need to externalize design proposals and present them to other designers, users, or managers. This article deals with understanding design representations and the work they do in design. The article is based on a series of theoretical concepts coming out of studies of scientific and other work practices and on practical experiences from design of computer applications. The article presents alternatives to the ideas that design representations are mappings of present or future work situations and computer applications. It suggests that representations are primarily containers of ideas and that representation is situated at the same time as representations are crossing boundaries between various design and use activities. As such, representations should be carriers of their own contexts regarding use and design. The article proposes that abstraction, elevating the representation from the situation, is not the only way to do this, and it proposes alternatives.

U2 - 10.1207/s15327051hci1302_1

DO - 10.1207/s15327051hci1302_1

M3 - Journal article

VL - 13

SP - 107

EP - 125

JO - Human-Computer Interaction

JF - Human-Computer Interaction

SN - 0737-0024

IS - 2

ER -