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Rikke Toft Nørgård

  1. 2016
  2. Published

    Future gamers as gamethinkers and gametinkerers : children’s own gameplay and gamedesign practices as creative and critical reflections on the state of games. / Nørgård, Rikke Toft; Toft-Nielsen, Claus.

    2016. Abstract from Future and Reality of Gaming, Wien, Austria.

    Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

  3. Published

    Meaningful gamification in higher education : the performance of theory through gameful design with robots. / Nørgård, Rikke Toft; Toft-Nielsen, Claus.

    2016. Abstract from Game Scope, Aalborg, Denmark.

    Research output: Contribution to conferenceConference abstract for conferenceResearch

  4. Published

    Playful teaching between freedom and control : exploring the magic circle in higher education. / Nørgård, Rikke Toft; Toft-Nielsen, Claus; Whitton, Nicola.

    2016. Abstract from SRHE Conference 2016, Newport, United Kingdom.

    Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

  5. Published

    Tema: It-Didaktisk Design: Udvikling af online uddannelse. / Nørgård, Rikke Toft; Bengtsen, Søren Smedegaard; Dalsgaard, Christian; Larsen, Anders Hjortskov.

    2016. Abstract from DUN Konferencen 2016, Nyborg, Denmark.

    Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

  6. Published

    Enhancing diversity through globalised higher education? / Bengtsen, Søren Smedegaard; Nørgård, Rikke Toft; Locke, William; Ashwin, Paul .

    2016. Abstract from SRHE Conference 2016, Newport, United Kingdom.

    Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

  7. Published

    MOOC Design Workshop : educational innovation with empathy and intent. / Nørgård, Rikke Toft; Mor, Yishay; Warburton, Steven; Ullmo, Pierre-Antoine .

    Adaptive and adaptable learning: EC-TEL 2016: lecture notes in computer science. ed. / Katrien Verbert; Mike Sharples; Tomaž Klobučar. Springer Publishing Company, 2016. p. 453-459 (European Conference on Technology Enhanced Learning, Vol. 9891).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  8. Published

    Expressive and affective gameplay with technologies. / Nørgård, Rikke Toft.

    Video games and the mind: essays on cognition, effect and emotion. ed. / Bernard Perron; Felix Schröter. Jefferson, North Carolina : McFarland, 2016. p. 87-105.

    Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  9. Published

    Academic citizenship beyond the campus : a call for the placeful university. / Nørgård, Rikke Toft; Bengtsen, Søren Smedegaard.

    In: Higher Education Research and Development, Vol. 35, No. 1, 02.2016, p. 4-16.

    Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

  10. Published

    Critical reflection and dialogical learning design : moving MOOCs beyond unidirectional transmission of content. / Nørgård, Rikke Toft; Mathiesen, Kim Haagen; Nedergaard, Mathias Helbo.

    In: Læring og Medier, Vol. 9, No. 16, 2016, p. 1-33.

    Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

  11. Published

    Designtænkning som didaktisk metode : læringsdesign for teknologisk forestillingskraft og handlekraft. / Nørgård, Rikke Toft; Paaskesen, Rikke Berggreen.

    In: Læring og Medier, Vol. 10, No. 16, 2016, p. 1-30.

    Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

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