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Raune Frankjær

  1. 2020
  2. Published

    Knowledge-creation Processes in Crafts-based HCI Research : Introducing a Sympoietic Framework. / Frankjaer, Raune; Dalsgaard, Peter.

    NordiCHI 2020 - Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society. Association for Computing Machinery, 2020. 49.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  3. 2019
  4. Published

    Cyborganic wearables : Sociotechnical misbehavior and the evolution of nonhuman agency. / Flanagan, Patricia; Frankjær, Raune.

    Reconfiguring Human, Nonhuman and Posthuman in Literature and Culture. Taylor and Francis Press, 2019. p. 236-259.

    Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  5. Published

    Troubling innovation : Craft and computing across boundaries. / Posch, Irene; Subasi, Ozge; Rosner, Daniela K.; Frankjaer, Raune; Zoran, Amit; Pérez-Bustos, Tania.

    CHI EA '19 Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems . Association for Computing Machinery, 2019. W16.

    Research output: Contribution to book/anthology/report/proceedingConference abstract in proceedingsResearch

  6. Published

    Becoming-with vegetal : Sympoietic design practice with plant partners. / Frankjaer, Raune.

    Design and nature: A partnership. ed. / Kate Fletcher; Louise St. Pierre; Mathilda Tham. Abingdon : Routledge, 2019. p. 79-85.

    Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  7. 2018
  8. Published

    Understanding craft-based inquiry in HCI. / Frankjaer, Raune; Dalsgaard, Peter.

    DIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference. Association for Computing Machinery, 2018. p. 473-484.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  9. Published

    Rewilding wearables : Sympoeitic interfaces for empathic experience of other-than-human entities. / Flanagan, Patricia; Frankjaer, Raune.

    TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. p. 611-616.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  10. 2016
  11. Published

    Flora Luma : Interaktive Installation. / Frankjær, Raune; Kitel, Maggie.

    2016.

    Research output: Other contributionNet publication - Internet publicationResearch

  12. Published

    The BIOdress : A Body-worn Interface for Environmental Embodiment. / Adhitya, Sara; Davis, Beck; Frankjær, Raune; Flanagan, Patricia; Mahoney, Zoe.

    Proceedings of the TEI'16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2016. p. 627-634.

    Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  13. Published

    Flora Luma : A Research-oriented Artistic Exploration of Human-vegetal Participatory Space. / Frankjær, Raune; Kitel, Maggie.

    PDC '16 : Proceedings of the 14th Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops. Vol. 2 New York, NY, USA : Association for Computing Machinery, 2016. p. 61-62.

    Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  14. 2015
  15. Published

    Commiticator : Enhancing non-verbal communication by means of magnetic vision. / Wiedau, Anne; Gilgen, Daniel; Frankjær, Raune; Goerlich, Tristan; Wiedau, Michael.

    Design, User Experience, and Usability: Users and Interactions. : DUXU 2015. Vol. 9187 Springer, 2015. p. 705-714 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  16. Published

    Soft computation in the public sphere : Enhancing social dynamics with wearable networks. / Frankjær, Raune.

    Design, User Experience, and Usability: Design Discourse - 4th International Conference, DUXU 2015 Held as Part of HCI International 2015, Proceedings. Vol. 9186 Springer Verlag, 2015. p. 447-457 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  17. 2013
  18. Published

    Employing Creative Practice as a Research Method in the Field of Wearable and Interactive Technologies. / Frankjær, Raune; Flanagan, Patricia; Gilgen, Daniel.

    Design, User Experience, and Usability: Users and Interactions: 4th International Conference, DUXU 2015.: Posters’ Extended Abstracts. Springer Verlag, 2013. p. 31-35.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review