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Marianne Graves Petersen

Designing for Collective Interaction: Toward Desirable Spaces in Homes and Libraries

Research output: Contribution to book/anthology/report/proceedingBook chapterResearchpeer-review

  • Department of Computer Science
Collective interaction happens often in everyday life, e.g., when two people coordinate their actions to carry a heavy object together; when children share a keyboard playing a PC-game together, e.g., one controlling a character, another his weapons; or when, for safety reasons, it is required that there are two people working together when dealing with nuclear explosives. For a number of years we have researched in collaborative systems for libraries, museums, and homes and as such we are part of the move of CSCW systems out of the workplace and into new domains investigating the charac­teristics of these domains and how to design them.
Original languageEnglish
Title of host publicationFrom CSCW to Web 2.0 : European Developments in Collaborative Design
EditorsDavid Randall, Pascal Salembier
Number of pages17
PublisherSpringer
Publication year2010
Pages97-113
ISBN (print)978-1-84882-964-0
DOIs
Publication statusPublished - 2010
SeriesComputer Supported Cooperative Work

Bibliographical note

"...extended and revised versions of selected papers from COOP08"

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