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Hans Gellersen

Pursuits: spontaneous eye-based interaction for dynamic interfaces

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

Standard

Pursuits: spontaneous eye-based interaction for dynamic interfaces. / Vidal, Mélodie; Bulling, Andreas; Gellersen, Hans.

In: SIGMOBILE Mobile Computing and Communications Review, Vol. 18, No. 4, 01.10.2014, p. 8-10.

Research output: Contribution to journal/Conference contribution in journal/Contribution to newspaperJournal articleResearchpeer-review

Harvard

Vidal, M, Bulling, A & Gellersen, H 2014, 'Pursuits: spontaneous eye-based interaction for dynamic interfaces', SIGMOBILE Mobile Computing and Communications Review, vol. 18, no. 4, pp. 8-10. https://doi.org/10.1145/2721914.2721917

APA

Vidal, M., Bulling, A., & Gellersen, H. (2014). Pursuits: spontaneous eye-based interaction for dynamic interfaces. SIGMOBILE Mobile Computing and Communications Review, 18(4), 8-10. https://doi.org/10.1145/2721914.2721917

CBE

Vidal M, Bulling A, Gellersen H. 2014. Pursuits: spontaneous eye-based interaction for dynamic interfaces. SIGMOBILE Mobile Computing and Communications Review. 18(4):8-10. https://doi.org/10.1145/2721914.2721917

MLA

Vidal, Mélodie, Andreas Bulling, and Hans Gellersen. "Pursuits: spontaneous eye-based interaction for dynamic interfaces". SIGMOBILE Mobile Computing and Communications Review. 2014, 18(4). 8-10. https://doi.org/10.1145/2721914.2721917

Vancouver

Vidal M, Bulling A, Gellersen H. Pursuits: spontaneous eye-based interaction for dynamic interfaces. SIGMOBILE Mobile Computing and Communications Review. 2014 Oct 1;18(4):8-10. https://doi.org/10.1145/2721914.2721917

Author

Vidal, Mélodie ; Bulling, Andreas ; Gellersen, Hans. / Pursuits: spontaneous eye-based interaction for dynamic interfaces. In: SIGMOBILE Mobile Computing and Communications Review. 2014 ; Vol. 18, No. 4. pp. 8-10.

Bibtex

@article{7a3de930be92471982d37872d7350546,
title = "Pursuits: spontaneous eye-based interaction for dynamic interfaces",
abstract = "Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-based interfaces poses significant challenges. In particular, user calibration is tedious and time consuming. Pursuits is an innovative interaction technique that enables truly spontaneous interaction with eye-based interfaces. A user can simply walk up to the screen and readily interact with moving targets. Instead of being based on gaze location, Pursuits correlates eye pursuit movements with objects dynamically moving on the interface.",
author = "M{\'e}lodie Vidal and Andreas Bulling and Hans Gellersen",
year = "2014",
month = oct,
day = "1",
doi = "10.1145/2721914.2721917",
language = "English",
volume = "18",
pages = "8--10",
journal = "SIGMOBILE Mobile Computing and Communications Review",
issn = "1559-1662",
number = "4",

}

RIS

TY - JOUR

T1 - Pursuits: spontaneous eye-based interaction for dynamic interfaces

AU - Vidal, Mélodie

AU - Bulling, Andreas

AU - Gellersen, Hans

PY - 2014/10/1

Y1 - 2014/10/1

N2 - Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-based interfaces poses significant challenges. In particular, user calibration is tedious and time consuming. Pursuits is an innovative interaction technique that enables truly spontaneous interaction with eye-based interfaces. A user can simply walk up to the screen and readily interact with moving targets. Instead of being based on gaze location, Pursuits correlates eye pursuit movements with objects dynamically moving on the interface.

AB - Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-based interfaces poses significant challenges. In particular, user calibration is tedious and time consuming. Pursuits is an innovative interaction technique that enables truly spontaneous interaction with eye-based interfaces. A user can simply walk up to the screen and readily interact with moving targets. Instead of being based on gaze location, Pursuits correlates eye pursuit movements with objects dynamically moving on the interface.

U2 - 10.1145/2721914.2721917

DO - 10.1145/2721914.2721917

M3 - Journal article

VL - 18

SP - 8

EP - 10

JO - SIGMOBILE Mobile Computing and Communications Review

JF - SIGMOBILE Mobile Computing and Communications Review

SN - 1559-1662

IS - 4

ER -