Aarhus University Seal / Aarhus Universitets segl

Hans Gellersen

  1. Other contribution
  2. Published

    VOODOOIO. / Villar, Nicolas; Block, Florian; Gellersen, Hans.

    2006.

    Research output: Other contributionResearch

  3. Paper
  4. Published

    Pervasive Gaze-Based Interaction with Public Display using a Webcam. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    2012.

    Research output: Contribution to conferencePaperResearchpeer-review

  5. Published

    A Layered Approach to Wearable Textile Networks. / Van Laerhoven, Kristof; Villar, Nicolas; Gellersen, Hans.

    2003. 61--67.

    Research output: Contribution to conferencePaperResearchpeer-review

  6. Published

    Accessing and Abstracting Sensor Data for Pervasive Prototyping and Development. / Van Laerhoven, Kristof; Berchtold, Martin; Gellersen, Hans.

    2005. 23--28.

    Research output: Contribution to conferencePaperResearchpeer-review

  7. Published

    Context Awareness in Systems with Limited Resources. / Van Laerhoven, Kristof; Gellersen, Hans; Cakmakci, Ozan; Coutaz, Joelle.

    2002.

    Research output: Contribution to conferencePaperResearchpeer-review

  8. Published

    Describing Sensor Data For Pervasive Prototyping and Development. / Van Laerhoven, Kristof; Gellersen, Hans; Berchtold, M.

    2005. 23--28.

    Research output: Contribution to conferencePaperResearchpeer-review

  9. Published

    Fair Dice: A Tilt and Motion-Aware Cube with a Conscience. / Van Laerhoven, Kristof; Gellersen, Hans.

    2006. 66--70.

    Research output: Contribution to conferencePaperResearchpeer-review

  10. Published

    Issues in Recording Benchmark Sensor Data. / Van Laerhoven, Kristof; Gellersen, Hans.

    2004.

    Research output: Contribution to conferencePaperResearchpeer-review

  11. Published

    Multi-Level Sensory Interpretation and Adaptation in a Mobile Cube. / Van Laerhoven, Kristof; Villar, Nicolas; Gellersen, Hans.

    2003. 111--117.

    Research output: Contribution to conferencePaperResearchpeer-review

  12. Published

    Pin & Mix: When Pins Become Interaction Components... / Van Laerhoven, Kristof; Villar, Nicolas; Gellersen, Hans.

    2003.

    Research output: Contribution to conferencePaperResearchpeer-review

  13. Published

    Pin & Play: Bringing Power and Networking to Wall-Mounted Appliances. / Van Laerhoven, Kristof; Villar, Nicolas; Gellersen, Hans; Hakansson, Maria.

    2002. 131--136.

    Research output: Contribution to conferencePaperResearchpeer-review

  14. Published

    Towards a Wearable Inertial Sensor Network. / Van Laerhoven, Kristof; Gellersen, Hans; Kern, Nicky; Schiele, Bernt.

    2003. 125--130.

    Research output: Contribution to conferencePaperResearchpeer-review

  15. Published

    A Dual Scene Camera Eye Tracker for Interaction with Public and Hand-held Displays. / Turner, Jayson; Bulling, Andreas; Gellersen, Hans.

    2012.

    Research output: Contribution to conferencePaperResearchpeer-review

  16. Published

    Cooperative Artefacts - A Framework for Embedding Knowledge in Real World Objects. / Strohbach, Martin; Kortuem, Gerd; Gellersen, Hans.

    2005.

    Research output: Contribution to conferencePaperResearchpeer-review

  17. Published

    Smart Clustering - Networking Smart Objects Based On Their Physical Relationships. / Strohbach, Martin; Gellersen, Hans.

    2002. 151--155.

    Research output: Contribution to conferencePaperResearchpeer-review

  18. Published

    Subtitles in Interactive Virtual Reality: Using Gaze to Address Depth Conflicts. / Sidenmark, Ludwig; Kiefer, Nicolas; Gellersen, Hans.

    2019.

    Research output: Contribution to conferencePaperResearchpeer-review

  19. Published

    Context-phonebook extending mobile phone applications with context. / Schmidt, Albrecht; Gellersen, Hans; Stuhr, Tanjev.

    2001.

    Research output: Contribution to conferencePaperResearchpeer-review

  20. Published

    Show Your Hands: A Vision-Based Approach to User Identification for Interactive Surfaces. / Schmidt, Dominik; Gellersen, Hans.

    2009.

    Research output: Contribution to conferencePaperResearchpeer-review

  21. Published

    Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction. / Ramirez Gomez, Argenis; Gellersen, Hans-Werner Georg.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  22. Published

    GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay. / Ramirez Gomez, Argenis; Gellersen, Hans-Werner Georg.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  23. Published

    Cooperatively Augmenting Smart Objects with Projector-Camera Systems. / Molyneaux, David; Gellersen, Hans.

    2006. 13--14.

    Research output: Contribution to conferencePaperResearchpeer-review

  24. Published

    On the Security of Ultrasound as Out-of-band Channel. / Mayrhofer, Rene; Gellersen, Hans.

    2007. 321.

    Research output: Contribution to conferencePaperResearchpeer-review

  25. Published

    Shake well before use: two implementations for implicit context authentication. / Mayrhofer, Rene; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  26. Published

    EyeGrip as a tool for assessing dementia. / Mardanbegi, Diako; Jalaliniya, Shahram; Gellersen, Hans-Werner Georg; Crawford, Trevor Jeremy; Sawyer, Peter Harvey.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  27. Published

    PSOVIS: An interactive tool for extracting post-saccadic oscillations from eye movement data. / Mardanbegi, Diako; Wilcockson, Thomas; Xia, Baiqiang; Gellersen, Hans-Werner Georg; Crawford, Trevor Jeremy; Sawyer, Peter.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  28. Published

    Using Fine-Grained Infrared Positioning to Support the Surface-Based Activities of Mobile Users. / Krohn, Albert; Beigl, Michael; Hazas, Mike; Gellersen, Hans.

    2005. 463--468.

    Research output: Contribution to conferencePaperResearchpeer-review

  29. Published

    Mobile ad hoc collaboration. / Kortuem, Gerd; Gellersen, Hans; Billinghurst, Mark.

    2002. 931--931.

    Research output: Contribution to conferencePaperResearchpeer-review

  30. Published

    LifeNet: an Ad-hoc Sensor Network and Wearable System to Provide Firefighters with Navigation Support. / Klann, Markus; Riedel, Till; Gellersen, Hans; Fischer, Carl; Oppenheim, Matthew; Lukowicz, Paul; Pirkl, Gerald; Kunze, Kai; Beuster, Monty; Beigl, Michael; Visser, Otto; Gerling, Mirco.

    2007. 124--127.

    Research output: Contribution to conferencePaperResearchpeer-review

  31. Published

    Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts. / Holmquist, Lars Erik; Mattern, Friedemann; Schiele, Bernt; Alahuhta, Petteri; Beigl, Michael; Gellersen, Hans.

    2001. 116--122.

    Research output: Contribution to conferencePaperResearchpeer-review

  32. Published

    Extending Mobile Devices with Spatially Arranged Gateways to Pervasive Services. / Guinard, Dominique; Streng, Sara; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  33. Published

    RelateGateways: A User Interface for Spontaneous Interaction with Pervasive Services. / Guinard, Dominique; Streng, Sara; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  34. Published

    Demo Abstract: Spatial sensing to support interaction across devices. / Gostner, Roswitha; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  35. Published

    Integrating spatial information in a user interface. / Gostner, Roswitha; Kortuem, Gerd; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  36. Published

    Reading with Mobile Phone & Large Display. / Gostner, Roswitha; Gellersen, Hans; Kray, Christian; Sas, Corina.

    2008.

    Research output: Contribution to conferencePaperResearchpeer-review

  37. Published

    Adaptation in a Ubiquitous Computing Management Architecture. / Gellersen, Hans; Lauff, M.

    2000. 566--567.

    Research output: Contribution to conferencePaperResearchpeer-review

  38. Published

    Adding Some Smartness to Devices and Everyday Things. / Gellersen, Hans; Schmidt, Albrecht; Beigl, Michael.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  39. Published

    Developing User Interfaces for Wearable Computers: Don't Stop to Point and Click. / Gellersen, Hans; Schmidt, Albrecht; Beigl, Michael; Thate, O.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  40. Published

    Enabling Implicit Human Computer Interaction: A Wearable RFID-Tag Reader. / Gellersen, Hans; Schmidt, Albrecht; Merz, Christian.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  41. Published

    Sensor-Based Context-Awareness for Situated Computing. / Gellersen, Hans; Beigl, Michael; Schmidt, Albrecht.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  42. Published

    RelateGateways: Using Spatial Context to Identify and Interact with Pervasive Services. / Fischer, Carl; Gellersen, Hans; Guinard, Dominique; Oppenheim, Matthew.

    2007. 163--166.

    Research output: Contribution to conferencePaperResearchpeer-review

  43. Published

    RelateGateways: Using Spatial Context to Identify and Interact with Pervasive Services. / Fischer, Carl; Gellersen, Hans; Guinard, Dominique; Oppenheim, Matthew.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  44. Published

    Classification of Spontaneous Device Association from a Usability Perspective. / Chong, Ming Ki; Gellersen, Hans.

    2010.

    Research output: Contribution to conferencePaperResearchpeer-review

  45. Published

    Demo Voodoosketch: Physical Interface Palette and Sketched Controls alongside Augmented Work Surfaces. / Block, Florian; Haller, Michael; Gellersen, Hans; Gutwin, Carl; Billinghurst, Mark.

    2007. 120--123.

    Research output: Contribution to conferencePaperResearchpeer-review

  46. Published

    Locating Physical Interface Objects on Interactive Surfaces. / Block, Florian; Gellersen, Hans; Hazas, Michael; Molyneaux, David; Villar, Nicolas.

    2006.

    Research output: Contribution to conferencePaperResearchpeer-review

  47. Published

    Touch-Display Keyboards and their Integration with Graphical User Interfaces. / Block, Florian; Gellersen, Hans; Oppenheim, Matthew; Villar, Nicolas.

    2009.

    Research output: Contribution to conferencePaperResearchpeer-review

  48. Article in proceedings
  49. Published

    Discrimination of gaze directions using low-level eye image features. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 1st international workshop on pervasive eye tracking 38; mobile eye-based interaction. ACM, 2011. p. 9-14 (PETMEI '11).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  50. Published

    GazeHorizon: enabling passers-by to interact with public displays by gaze. / Zhang, Yanxia; Müller, Jörg; Chong, Ming Ki; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp '14). ACM, 2014. p. 559-563.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  51. Published

    Monitoring dementia with automatic eye movements analysis. / Zhang, Yanxia; Wilcockson, Thomas; Kim, Kwang In; Crawford, Trevor Jeremy; Gellersen, Hans-Werner Georg; Sawyer, Peter Harvey.

    Intelligent Decision Technologies 2016. ed. / Ireneusz Czarnowski; Alfonso Mateos Caballero; Robert J. Howlett; Lakhmi C. Jain. springer, 2016. p. 299-309 (Smart Innovation, Systems and Technologies).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  52. Published

    Pupil-canthi-ratio: a calibration-free method for tracking horizontal gaze direction. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    AVI '14 Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces. ACM, 2014. p. 129-132.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  53. Published

    SideWays: a gaze interface for spontaneous interaction with situated displays. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, 2013. p. 851-860.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  54. Published

    Towards pervasive eye tracking using low-level image features. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the Symposium on Eye Tracking Research and Applications. ACM, 2012. p. 261-264 (ETRA '12).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  55. Published

    Correlation between gaze and hovers during decision-making interaction. / Weill-Tessier, Pierre; Gellersen, Hans.

    Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications - ETRA '18. ACM Press, 2018.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  56. Published

    How do you look at what you touch?: a study of touch interaction and gaze correlation on tablets. / Weill-Tessier, Pierre; Turner, Jayson Patrick; Gellersen, Hans-Werner Georg.

    ETRA '16 Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. ACM, 2016. p. 329-330.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  57. Published

    Touch input and gaze correlation on tablets. / Weill-Tessier, Pierre; Gellersen, Hans.

    Smart Innovation, Systems and Technologies. ed. / I. Czarnowski; R. Howlett; L. Jain. Germany : Springer Science and Business Media Deutschland GmbH, 2018. p. 287-296 (Smart Innovation, Systems and Technologies).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  58. Published

    Enclosed: A Component-Centric Interface for Designing Prototype Enclosures. / Weichel, Christian; Lau, Manfred; Gellersen, Hans.

    Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI '13). ACM, 2013. p. 215-218.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  59. Published

    MixFab: a mixed-reality environment for personal fabrication. / Weichel, Christian; Lau, Manfred; Kim, David; Villar, Nicolas; Gellersen, Hans.

    CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 2014. p. 3855-3864.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  60. Published

    ReForm: integrating physical and digital design through bidirectional fabrication. / Weichel, Christian; Hardy, John; Alexander, Jason; Gellersen, Hans.

    UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. ACM, 2015. p. 93-102.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  61. Published

    SPATA: Spatio-tangible tools for fabrication-aware design. / Weichel, Christian; Alexander, Jason; Karnik, Abhijit; Gellersen, Hans.

    TEI '15 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. ACM, 2015. p. 189-196.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  62. Published

    A Physical Notice Board with Digital Logic and Display. / Villar, Nicolas; Van Laerhoven, Kristof; Gellersen, Hans.

    European Symposium on Ambient Intelligence 2004. 2004. p. 35-38.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  63. Published

    A malleable control structure for softwired user interfaces. / Villar, Nicolas; Gellersen, Hans.

    TEI '07 Proceedings of the 1st international conference on Tangible and embedded interaction. ACM, 2007. p. 49-56.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  64. Published

    Pin & Play & Perform: a rearrangeable interface for musical composition and performance. / Villar, Nicolas; Lindsay, Adam; Gellersen, Hans.

    Proceedings of the 2005 conference on New interfaces for musical expression NIME '05. 2005.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  65. Published

    The ColorDex DJ system: a new interface for live music mixing. / Villar, Nicolas; Gellersen, Hans; Jervis, Matt; Lang, Alexander.

    NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression. ACM, 2007. p. 264-269.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  66. Published

    VoodooIO Gaming Kit: A real-time adaptable gaming controller. / Villar, Nicolas; Gilleade, Kiel; Ramduny-Ellis, Devina; Gellersen, Hans.

    ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology. ACM, 2006.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  67. Published

    Analysing EOG signal features for the discrimination of eye movements with wearable devices. / Vidal, Mélodie; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 1st international workshop on pervasive eye tracking 38; mobile eye-based interaction. ACM, 2011. p. 15-20 (PETMEI '11).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  68. Published

    Detection of smooth pursuits using eye movement shape features. / Vidal, Mélodie; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the Symposium on Eye Tracking Research and Applications. ACM, 2012. p. 177-180 (ETRA '12).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  69. Published

    The royal corgi: exploring social gaze interaction for immersive gameplay. / Vidal, Melodie; Bismuth, Remi; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 2015. p. 115-124.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  70. Published

    AmbiGaze: direct control of ambient devices by gaze. / Velloso, Eduardo; Wirth, Markus; Weichel, Christian; Abreu Esteves, Augusto Emanuel; Gellersen, Hans-Werner Georg.

    DIS '16. ACM, 2016. p. 812-817.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  71. Published

    An empirical investigation of gaze selection in mid-air gestural 3D manipulation. / Velloso, Eduardo; Turner, Jayson; Alexander, Jason; Bulling, Andreas; Gellersen, Hans.

    Human-Computer Interaction – INTERACT 2015. ed. / Julio Abascal; Simone Barbosa; Mirko Fetter; Tom Gross; Philippe Palanque; Marco Winckler. Springer International Publishing AG, 2015. p. 315-330 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  72. Published

    Arcade+: A Platform for Public Deployment and Evaluation of Multi-Modal Games. / Velloso, Eduardo; Oechsener, Carl; Sachmann, Katharina; Wirth, Markus; Gellersen, Hans-Werner Georg.

    CHI PLAY '15. ACM, 2015. p. 271-275.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  73. Published

    AutoBAP: automatic coding of body action and posture units from wearable sensors. / Velloso, Eduardo; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 5th International Conference on Affective Computing and Intelligent Interaction (ACII’13). IEEE , 2013. p. 135-140.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  74. Published

    Gaze-supported gaming: MAGIC techniques for first person shooters. / Velloso, Eduardo; Fleming, Amy; Alexander, Jason; Gellersen, Hans.

    CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. ACM, 2015. p. 343-347.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  75. Published

    Interactions under the desk: a characterisation of foot movements for input in a seated position. / Velloso, Eduardo; Alexander, Jason; Bulling, Andreas; Gellersen, Hans.

    Human-Computer Interaction – INTERACT 2015. ed. / Julio Abascal; Simone Barbosa; Mirko Fetter; Tom Gross; Philippe Palanque; Marco Winckler. Springer International Publishing AG, 2015. p. 384-401 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  76. Published

    MotionMA: Motion Modelling and Analysis by Demonstration. / Velloso, Eduardo; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, 2013. p. 1309-1318.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  77. Published

    Qualitative activity recognition of weight lifting exercises. / Velloso, Eduardo; Bulling, Andreas; Gellersen, Hans; Ugulino, Wallace; Fuks, Hugo.

    Proceedings of the 4th Augmented Human International Conference. ACM, 2013. p. 116-123.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  78. Published

    The body language of fear: fearful nonverbal signals in survival-horror games. / Velloso, Eduardo; Löhnert, Thomas; Gellersen, Hans.

    Proceedings of DiGRAA 2015 Conference. Digital Games Research Association - DiGRA, 2015.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  79. Published

    Towards qualitative assessment of weight lifting exercises using body-worn sensors. / Velloso, Eduardo; Bulling, Andreas; Gellersen, Hans.

    UbiComp '11 Proceedings of the 13th international conference on Ubiquitous computing. ACM, 2011. p. 587-588.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  80. Published

    Multi-Sensor Context-Aware Clothing. / Van Laerhoven, Kristof; Gellersen, Hans; Schmidt, Albrecht.

    Sixth International Symposium on Wearable Computers (ISWC 2002). Wiley-IEEE press, 2002. p. 49-57.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  81. Published

    Spine versus Porcupine: a Study in Distributed Wearable Activity Recognition. / Van Laerhoven, Kristof; Gellersen, Hans.

    Eighth International Symposium on Wearable Computers ISWC 2004. Wiley-IEEE press, 2004. p. 142-150.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  82. Published

    Using an Autonomous Cube for Basic Navigation and Input. / Van Laerhoven, Kristof; Villar, Nicolas; Kortuem, Gerd; Gellersen, Hans; Schmidt, Albrecht.

    5th international conference on Multimodal interfaces. 2003. p. 203-211.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  83. Published

    Combining gaze with manual interaction to extend physical reach. / Turner, Jayson; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 1st international workshop on pervasive eye tracking 38; mobile eye-based interaction. ACM, 2011. p. 33-36.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  84. Published

    Cross-device gaze-supported point-to-point content transfer. / Turner, Jayson; Bulling, Andreas; Alexander, Jason; Gellersen, Hans.

    ETRA '14 Proceedings of the Symposium on Eye Tracking Research and Applications. ACM, 2014. p. 19-26.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  85. Published

    Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction. / Turner, Jayson; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the Symposium on Eye Tracking Research and Applications. ACM, 2012. p. 269-272 (ETRA '12).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  86. Published

    Eye Drop: an interaction concept for gaze-supported point-to-point content transfer. / Turner, Jayson; Bulling, Andreas; Alexander, Jason; Gellersen, Hans.

    MUM '13 Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia. ACM, 2013.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  87. Published

    Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch. / Turner, Jayson; Alexander, Jason; Bulling, Andreas; Schmidt, Dominik; Gellersen, Hans.

    Human-Computer Interaction – INTERACT 2013. ed. / Paula Kotzé; Gary Marsden; Gitte Lindgaard; Janet Wesson; Marco Winckler. springer, 2013. p. 170-186 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  88. Published

    EyePlay: applications for gaze in games. / Turner, Jayson; Velloso, Eduardo; Gellersen, Hans; Sundstedt, Veronica.

    Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play. ACM, 2014. p. 465-468.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  89. Published

    Gaze+RST: integrating Gaze and multitouch for remote Rotate-Scale-Translate tasks. / Turner, Jayson; Alexander, Jason; Bulling, Andreas; Gellersen, Hans.

    CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 2015. p. 4179-4188.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  90. Published

    Cooperative Artefacts: Assessing Real World Situations with Embedded Technology. / Strohbach, Martin; Gellersen, Hans; Kortuem, Gerd; Kray, Christian.

    Proceedings of UbiComp 2004. Springer Verlag, 2004. p. 250-267.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  91. Published

    Ubiquitous interaction: using surfaces in everyday environments as pointing devices. / Strohbach, Martin; Van Laerhoven, Kristof; Gellersen, Hans; Schmidt, Albrecht.

    Universal Access Theoretical Perspectives, Practice, and Experience. ed. / Noëlle Carbonell; Constantine Stephanidis. springer, 2002. p. 263-279 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  92. Published

    Using Cooperative Artefacts as a Basis for Activity Recognition. / Strohbach, Martin; Kortuem, Gerd; Gellersen, Hans; Kray, Christian.

    Ambient Intelligence Second European Symposium, EUSAI 2004. Springer Verlag, 2004. p. 49-60.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  93. Published

    Using spatial conditions for proactive computing and interaction metaphors. / Streng, Sara; Guinard, Dominique; Gellersen, Hans-Werner; Schmidt, Albrecht.

    Proceedings of the Third IASTED International Conference on Human Computer Interaction. ACTA Press, 2008. p. 242-247.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  94. Published

    VoodooFlash: authoring across physical and digital form. / Spiessl, Wolfgang; Villar, Nicolas; Gellersen, Hans; Schmidt, Albrecht.

    TEI '07: Proceedings of the 1st international conference on Tangible and embedded interaction. ACM, 2007. p. 97-100.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  95. Published

    Feet movement in desktop 3D interaction. / Simeone, Adalberto L.; Velloso, Eduardo; Alexander, Jason; Gellersen, Hans.

    3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE , 2014. p. 71-74.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  96. Published

    Substitutional reality: using the physical environment to design virtual reality experiences. / Simeone, Adalberto L.; Velloso, Eduardo; Gellersen, Hans.

    Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 2015. p. 3307-3316.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  97. Published

    Three-point interaction: combining bi-manual direct touch with gaze. / Simeone, Adalberto L.; Bulling, Andreas; Alexander, Jason; Gellersen, Hans.

    AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces. ACM, 2016. p. 168-175.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  98. Published

    BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement. / Sidenmark, Ludwig; Mardanbegi, Diako; Ramirez Gomez, Argenis; Clarke, Christopher; Gellersen, Hans.

    Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications. ed. / Stephen N. Spencer. ACM, 2020.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  99. Published

    Eye&Head: Synergetic Eye and Head Movement for Gaze Pointing and Selection. / Sidenmark, Ludwig; Gellersen, Hans.

    UIST '19 Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology. Association for Computing Machinery, 2019. p. 1161-1174.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  100. Published

    Outline Pursuits : Gaze-assisted Selection of Occluded Objects in Virtual Reality. / Sidenmark, Ludwig; Clarke, Christopher; Zhang, Xuesong; Phu, Jenny; Gellersen, Hans.

    CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York : Association for Computing Machinery, 2020. 3376438 (Conference on Human Factors in Computing Systems - Proceedings).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  101. Published

    Gaussian processes as an alternative to polynomial gaze estimation functions. / Sesma-Sanchez, Laura; Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans-Werner Georg.

    ETRA '16 Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. ACM, 2016. p. 229-232.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  102. Published

    MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces. / Seifert, Julian; Simeone, Adalberto; Schmidt, Dominik; Holleis, Paul; Reinartz, Christian; Wagner, Matthias; Gellersen, Hans; Rukzio, Enrico.

    Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces. ACM, 2012. p. 51-60.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  103. Published

    A Comparison of Direct and Indirect Multi-Touch Input for Large Surfaces. / Schmidt, Dominik; Block, Florian; Gellersen, Hans.

    Human-Computer Interaction – INTERACT 2009. ed. / Tom Gross; Jan Gullikson; Paula Kotzé; Lars Oestreicher; Philippe Palanque; Raquel Oliveira Prates; Marco Winckler. springer, 2009. p. 582-594 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

Previous 1 2 3 Next