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Hans Gellersen

  1. Article in proceedings › Research › Peer-reviewed
  2. Published

    Spine versus Porcupine: a Study in Distributed Wearable Activity Recognition. / Van Laerhoven, Kristof; Gellersen, Hans.

    Eighth International Symposium on Wearable Computers ISWC 2004. Wiley-IEEE press, 2004. p. 142-150.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  3. Published

    Substitutional reality: using the physical environment to design virtual reality experiences. / Simeone, Adalberto L.; Velloso, Eduardo; Gellersen, Hans.

    Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 2015. p. 3307-3316.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  4. Published

    SuperVision: Playing with Gaze Aversion and Peripheral Vision. / Ramirez Gomez, Argenis; Gellersen, Hans.

    CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 2019.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  5. Published

    The ColorDex DJ system: a new interface for live music mixing. / Villar, Nicolas; Gellersen, Hans; Jervis, Matt; Lang, Alexander.

    NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression. ACM, 2007. p. 264-269.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  6. Published

    The body language of fear: fearful nonverbal signals in survival-horror games. / Velloso, Eduardo; Löhnert, Thomas; Gellersen, Hans.

    Proceedings of DiGRAA 2015 Conference. Digital Games Research Association - DiGRA, 2015.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  7. Published

    The drift table: designing for ludic engagement. / Gaver, William W.; Bowers, John; Boucher, Andrew; Pennington, Sarah; Gellersen, Hans; Schmidt, Albrecht; Steed, Anthony; Villars, Nicholas; Walker, Brendan.

    CHI '04 extended abstracts on Human factors in computing systems. ACM, 2004. p. 885-900.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  8. Published

    The impact of cognitive load on the perception of time. / Block, Florian; Gellersen, Hans.

    Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries. ACM, 2010. p. 607-610 (NordiCHI '10).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  9. Published

    The royal corgi: exploring social gaze interaction for immersive gameplay. / Vidal, Melodie; Bismuth, Remi; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, 2015. p. 115-124.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  10. Published

    Three-point interaction: combining bi-manual direct touch with gaze. / Simeone, Adalberto L.; Bulling, Andreas; Alexander, Jason; Gellersen, Hans.

    AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces. ACM, 2016. p. 168-175.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  11. Published

    Touch input and gaze correlation on tablets. / Weill-Tessier, Pierre; Gellersen, Hans.

    Smart Innovation, Systems and Technologies. ed. / I. Czarnowski; R. Howlett; L. Jain. Germany : Springer Science and Business Media Deutschland GmbH, 2018. p. 287-296 (Smart Innovation, Systems and Technologies).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  12. Published

    Touch-display keyboards: transforming keyboards into interactive surfaces. / Block, Florian; Gellersen, Hans; Villar, Nicolas.

    Proceedings of the 28th international conference on Human factors in computing systems (CHI '10). ACM, 2010. p. 1145-1154 (CHI '10).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  13. Published

    Towards a Playful User Interface for Home Entertainment Systems. / Block, Florian; Schmidt, Albrecht; Villar, Nicolas; Gellersen, Hans.

    Proceedings of the European Symposium on Ambient Intelligence 2004. Springer Verlag, 2004. p. 207-217.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  14. Published

    Towards pervasive eye tracking using low-level image features. / Zhang, Yanxia; Bulling, Andreas; Gellersen, Hans.

    Proceedings of the Symposium on Eye Tracking Research and Applications. ACM, 2012. p. 261-264 (ETRA '12).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  15. Published

    Towards qualitative assessment of weight lifting exercises using body-worn sensors. / Velloso, Eduardo; Bulling, Andreas; Gellersen, Hans.

    UbiComp '11 Proceedings of the 13th international conference on Ubiquitous computing. ACM, 2011. p. 587-588.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  16. Published

    TraceMatch: a computer vision technique for user input by tracing of animated controls. / Clarke, Christopher; Bellino, Alessio; Abreu Esteves, Augusto Emanuel; Velloso, Eduardo; Gellersen, Hans-Werner Georg.

    UbiComp '16. ACM, 2016. p. 298-303.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  17. Published

    Two-handed input in a standard configuration of notebook with external mouse. / Block, Florian; Gellersen, Hans.

    Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries. ACM, 2010. p. 62-71.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  18. Published

    Ubiquitous computing for sustainable energy (UCSE2010). / Schmidt, Albrecht; Friday, Adrian; Gellersen, Hans W.; Mattern, Friedemann.

    Ubicomp '10 Adjunct: Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct. ACM, 2010. p. 495-496.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  19. Published

    Ubiquitous interaction: using surfaces in everyday environments as pointing devices. / Strohbach, Martin; Van Laerhoven, Kristof; Gellersen, Hans; Schmidt, Albrecht.

    Universal Access Theoretical Perspectives, Practice, and Experience. ed. / Noëlle Carbonell; Constantine Stephanidis. springer, 2002. p. 263-279 (Lecture Notes in Computer Science).

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  20. Published

    Ultrasound-aided pedestrian dead reckoning for indoor navigation. / Fischer, Carl; Muthukrishnan, Kavitha; Hazas, Michael; Gellersen, Hans.

    ACM. 2008. p. 31-36.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  21. Published

    Usage of Spatial Information for Selection of Co-located Devices. / Gostner, Roswitha; Rukzio, Enrico; Gellersen, Hans.

    MobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services. ACM, 2008. p. 427-430.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  22. Published

    Using Cooperative Artefacts as a Basis for Activity Recognition. / Strohbach, Martin; Kortuem, Gerd; Gellersen, Hans; Kray, Christian.

    Ambient Intelligence Second European Symposium, EUSAI 2004. Springer Verlag, 2004. p. 49-60.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  23. Published

    Using an Autonomous Cube for Basic Navigation and Input. / Van Laerhoven, Kristof; Villar, Nicolas; Kortuem, Gerd; Gellersen, Hans; Schmidt, Albrecht.

    5th international conference on Multimodal interfaces. 2003. p. 203-211.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  24. Published

    Using spatial conditions for proactive computing and interaction metaphors. / Streng, Sara; Guinard, Dominique; Gellersen, Hans-Werner; Schmidt, Albrecht.

    Proceedings of the Third IASTED International Conference on Human Computer Interaction. ACTA Press, 2008. p. 242-247.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  25. Published

    Vision-Based Detection of Mobile Smart Objects. / Molyneaux, David; Gellersen, Hans; Schiele, Bernt.

    Lecture Notes in Computer Science. Vol. 5279/2008 springer, 2008. p. 27-40.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  26. Published

    Visitor Awareness in the Web. / Gellersen, Hans; Schmidt, Albrecht.

    WWW '01 Proceedings of the 10th international conference on World Wide. ACM, 2001. p. 745-753.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  27. Published

    VoodooFlash: authoring across physical and digital form. / Spiessl, Wolfgang; Villar, Nicolas; Gellersen, Hans; Schmidt, Albrecht.

    TEI '07: Proceedings of the 1st international conference on Tangible and embedded interaction. ACM, 2007. p. 97-100.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  28. Published

    VoodooIO Gaming Kit: A real-time adaptable gaming controller. / Villar, Nicolas; Gilleade, Kiel; Ramduny-Ellis, Devina; Gellersen, Hans.

    ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology. ACM, 2006.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  29. Published

    VoodooSketch: extending interactive surfaces with adaptable interface palettes. / Block, Florian; Haller, Michael; Gellersen, Hans; Gutwin, Carl; Billinghurst, Mark.

    TEI '08 Proceedings of the 2nd international conference on Tangible and embedded interaction. ACM, 2008. p. 55-58.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  30. Published

    WCML Paving the Way for Reuse on Object-Oriented Web Engineering. / Gellersen, Hans; Gaedke, M.; Segor, C.

    SAC '00 Proceedings of the 2000 ACM symposium on Applied computing. Vol. 2 ACM, 2000. p. 748-755.

    Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

  31. Paper › Research › Peer-reviewed
  32. Published

    A Dual Scene Camera Eye Tracker for Interaction with Public and Hand-held Displays. / Turner, Jayson; Bulling, Andreas; Gellersen, Hans.

    2012.

    Research output: Contribution to conferencePaperResearchpeer-review

  33. Published

    A Layered Approach to Wearable Textile Networks. / Van Laerhoven, Kristof; Villar, Nicolas; Gellersen, Hans.

    2003. 61--67.

    Research output: Contribution to conferencePaperResearchpeer-review

  34. Published

    Accessing and Abstracting Sensor Data for Pervasive Prototyping and Development. / Van Laerhoven, Kristof; Berchtold, Martin; Gellersen, Hans.

    2005. 23--28.

    Research output: Contribution to conferencePaperResearchpeer-review

  35. Published

    Adaptation in a Ubiquitous Computing Management Architecture. / Gellersen, Hans; Lauff, M.

    2000. 566--567.

    Research output: Contribution to conferencePaperResearchpeer-review

  36. Published

    Adding Some Smartness to Devices and Everyday Things. / Gellersen, Hans; Schmidt, Albrecht; Beigl, Michael.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  37. Published

    Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction. / Ramirez Gomez, Argenis; Gellersen, Hans-Werner Georg.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  38. Published

    Classification of Spontaneous Device Association from a Usability Perspective. / Chong, Ming Ki; Gellersen, Hans.

    2010.

    Research output: Contribution to conferencePaperResearchpeer-review

  39. Published

    Context Awareness in Systems with Limited Resources. / Van Laerhoven, Kristof; Gellersen, Hans; Cakmakci, Ozan; Coutaz, Joelle.

    2002.

    Research output: Contribution to conferencePaperResearchpeer-review

  40. Published

    Context-phonebook extending mobile phone applications with context. / Schmidt, Albrecht; Gellersen, Hans; Stuhr, Tanjev.

    2001.

    Research output: Contribution to conferencePaperResearchpeer-review

  41. Published

    Cooperative Artefacts - A Framework for Embedding Knowledge in Real World Objects. / Strohbach, Martin; Kortuem, Gerd; Gellersen, Hans.

    2005.

    Research output: Contribution to conferencePaperResearchpeer-review

  42. Published

    Cooperatively Augmenting Smart Objects with Projector-Camera Systems. / Molyneaux, David; Gellersen, Hans.

    2006. 13--14.

    Research output: Contribution to conferencePaperResearchpeer-review

  43. Published

    Demo Abstract: Spatial sensing to support interaction across devices. / Gostner, Roswitha; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  44. Published

    Demo Voodoosketch: Physical Interface Palette and Sketched Controls alongside Augmented Work Surfaces. / Block, Florian; Haller, Michael; Gellersen, Hans; Gutwin, Carl; Billinghurst, Mark.

    2007. 120--123.

    Research output: Contribution to conferencePaperResearchpeer-review

  45. Published

    Describing Sensor Data For Pervasive Prototyping and Development. / Van Laerhoven, Kristof; Gellersen, Hans; Berchtold, M.

    2005. 23--28.

    Research output: Contribution to conferencePaperResearchpeer-review

  46. Published

    Developing User Interfaces for Wearable Computers: Don't Stop to Point and Click. / Gellersen, Hans; Schmidt, Albrecht; Beigl, Michael; Thate, O.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  47. Published

    Enabling Implicit Human Computer Interaction: A Wearable RFID-Tag Reader. / Gellersen, Hans; Schmidt, Albrecht; Merz, Christian.

    2000.

    Research output: Contribution to conferencePaperResearchpeer-review

  48. Published

    Extending Mobile Devices with Spatially Arranged Gateways to Pervasive Services. / Guinard, Dominique; Streng, Sara; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review

  49. Published

    EyeGrip as a tool for assessing dementia. / Mardanbegi, Diako; Jalaliniya, Shahram; Gellersen, Hans-Werner Georg; Crawford, Trevor Jeremy; Sawyer, Peter Harvey.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  50. Published

    Fair Dice: A Tilt and Motion-Aware Cube with a Conscience. / Van Laerhoven, Kristof; Gellersen, Hans.

    2006. 66--70.

    Research output: Contribution to conferencePaperResearchpeer-review

  51. Published

    GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay. / Ramirez Gomez, Argenis; Gellersen, Hans-Werner Georg.

    2017.

    Research output: Contribution to conferencePaperResearchpeer-review

  52. Published

    Integrating spatial information in a user interface. / Gostner, Roswitha; Kortuem, Gerd; Gellersen, Hans.

    2007.

    Research output: Contribution to conferencePaperResearchpeer-review