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Allan Hansen

Can Autobiographical Memories Create Better Learning? The Case of a Scary Game

Research output: Contribution to book/anthology/report/proceedingArticle in proceedingsResearchpeer-review

Documents

  • Department of Computer Science
  • Department of Psychology
We all have a few distinctive memories from school – fond or horrid, close or distant, from class or from recess. But because our minds tend to conserve space and only register new and unusual information, most days and lessons just dissolve into a blur. Therefore, autobiographical memories are usually a poor indication of what anyone has learned in school. Here, we attempt to conceptualize the interplay between dramatic experience and conceptual learning in terms of memory processes. We present a scary Mobile Urban Drama (Hansen et al. 2008, 2011), “The Chosen Ones”, designed to teach 7-9th graders science in the great outdoors. Using theories of how episodic and semantic memory formats interact, we ask if the memorability of the game, also have an influence on how players retain the kind of fact-based information that our schools are so fond of testing.
Original languageEnglish
Title of host publicationProceedings of ECGBL 2011. The 5th European Conference on Games Based Learning
EditorsDimitris Gouscos , Michalis Meimaris
Number of pages8
Publication year2011
Pages350-357
ISBN (print)978-1-908272-18-8
Publication statusPublished - 2011
Event5th European Conference on Games Based Learning - Athens, Greece
Duration: 20 Oct 201121 Oct 2011

Conference

Conference5th European Conference on Games Based Learning
LandGreece
ByAthens
Periode20/10/201121/10/2011

    Research areas

  • Episodic Memory, Semantic Memory, Autobiographical memory, Mobile Urban Drama, Out-of-school environments

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