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Art, Culture and Media

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  1. Brandorff, Steffen

    Computers (Digital Audio), Digital music and sound (Music Notation and its Structure), Digital sound and music, Ear-nose-throat (Psychoacoustics), Signal processing of sound

    • Brynskov, Martin

      Augmented reality (media facades, mobile applications, Smart Cities, Urban media), Computer Games, Digital Art and Culture, Digital Media, Digital and physical spaces (New interaction technologies, Social interaction), Forms of interaction (iPhone, mobile ecologies, new forms of interaction, Urban interactions), Gender and technology (children and mobile/cell phones, children's popular culture, Facebook, social media, tweens), Globalisation, technology (Hyperlocal news), Interaction design (new interaction technologies), Interactive rooms, buildings and urban environments (interactive media facades), Mobile systems and interfaces (Asia, Japan, Keitai, mobile gaming, pervasive play, South Korea), Model-driven systems development (digital habitats, multi-disciplinary models for design), Models and logic for interactive systems, Pervasive computing interaction (children, play and games), Robots (children and technology), Spatial IT (GPS, Internet of Things, location-based services, social spaces), Theories on use and interaction (computer semiotics), Urban computing (Smart Cities), User participation in systems development (participatory design) (designing with children)

      • Malling Blaabjerg-Zederkoff, Daniel

        Critical theory, Democracy and power (Biopolitics, Biopower, Discipline, Governmentality, Power Technologies), Intellectual history of the nation and welfare state (Intellectual history of self tracking, Intellectual history of Surveillance, Self tracking, Surveillance Capitalism, Surveillance Culture), Music culture (Music as a participatory practice, Musicology, its history and theories of science)

        • Smith, Rachel Charlotte

          Anthropology, Design processes (Design processes), Ethnography (Ethnographic Fieldwork), Interaction design (Interaction design), Qualitative methods (Qualitative methods), User participation in systems development (participatory design) (Participatory Design)

          • Soon, Winnie

            Digital culture, net culture, hacker culture, software culture (aesthetic/exploratory programming, Computational Art/Artistic Research, Computational Culture, Critical Technical-Art Practice, Software Publishing, Software Studies)