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  1. Andersen, Tore Rye

    Books as a medium (including digital literature) (History of the Book, Paratexts, The materiality of the book), Cultural forms of expression, Digital literature, narration/storytelling, hypertext (Twitter fiction), High and low culture, Historiography of literature, History of criticism, Literary epochs (20th Century American literature, Cormac McCarthy, David Foster Wallace, Don DeLillo, Jennifer Egan, Jonathan Franzen, Modernism, Postironical literature, Postmodernism, Thomas Pynchon, Vladimir Nabokov, William Gibson), Literature, Media, Text theory and analysis, The literary market (Serialization), Theory and Analysis of Culture, USA

    • Brandorff, Steffen

      Computers (Digital Audio), Digital music and sound (Music Notation and its Structure), Digital sound and music, Ear-nose-throat (Psychoacoustics), Signal processing of sound

      • Brænder, Morten

        Digital culture and communication (blogs, milblogs), History of mentalities (english civil war, puritanism), Identity, Medieval political philosophy, Nationalism (Nationalism and religion), Qualitative Methods, Sociology of religion (Civil religion, Religion in public space), State and sovereignty, USA (Religion in the USA), Violence

        • Iversen, Stefan

          Digital literature, narration/storytelling, hypertext (Multimodality), Globalisation, Identity, Literary epochs (19th Century, 20th century, Decadence, Modernism, Realism), Narrativity/storytelling, Poetics, poetry and philosophy, Political rhetoric, Rhetorical analysis (Multimodal Rhetoric, Narrative Rhetoric, Visual Rhetoric), Text theory and analysis (Cultural Memory, Deconstruction, Fictionality, Narrative theory, Unnatural Narratology, Witness Literature), Theories of learning

          • Korsgaard, Mathias Bonde

            Digital aesthetics, Digital aesthetics (Audiovisual Remixing, New Audiovisual Short-Forms), Digital sound and music, Film, Film, Film aesthetics, Film analysis (Film and Media Analysis), Film history, Film theory, Media (Audiovisual Studies, Audiovisuality), Multimediality/cross-mediality (Digital/Audiovisual Literacy, Media Paratexts), Popular music, Video genres (Music Video, Video Essays, Videographic Criticism), Videoaesthetics (Music Video)

            • Lieberoth, Andreas

              Computer games (game based learning, gamification, Motivation, psychological effects), Consumer behaviour (Popular science, sustainable beaviors, worry discourses), Digital culture and communication, Media industry, Neuropsychology (Technology and the brain), Pedagogical psychology (learning through media), Social psychology (Attitude formation, Behvaioral economics), Studies of science and technology (media psychology)