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Cancer (prostate cancer), Genetics, Genetics, IT in the health service, Molecular medicine, Software architecture, Webdesign
3D structures of large molecules, Bacteria (Stringent reponse), Electronic teaching aids, Enzymes and artificial enzymes, Microbial processes and substance cycles (Survival mechanisms), Nanoscience and nanotechnology (Single particle electron microscopy), RNA, Robots (Automated crystallisation screening), Structural Analysis (Visualisation and comparison of protein structures), Teaching goals and methods, X-ray crystallography
Augmented reality (media facades, mobile applications, Smart Cities, Urban media), Computer Games, Digital Art and Culture, Digital Media, Digital and physical spaces (New interaction technologies, Social interaction), Forms of interaction (iPhone, mobile ecologies, new forms of interaction, Urban interactions), Gender and technology (children and mobile/cell phones, children's popular culture, Facebook, social media, tweens), Globalisation, technology (Hyperlocal news), Interaction design (new interaction technologies), Interactive rooms, buildings and urban environments (interactive media facades), Mobile systems and interfaces (Asia, Japan, Keitai, mobile gaming, pervasive play, South Korea), Model-driven systems development (digital habitats, multi-disciplinary models for design), Models and logic for interactive systems, Pervasive computing interaction (children, play and games), Robots (children and technology), Spatial IT (GPS, Internet of Things, location-based services, social spaces), Theories on use and interaction (computer semiotics), Urban computing (Smart Cities), User participation in systems development (participatory design) (designing with children)
Comprehensive technology, Design and Systems Development, Design as learning, Design processes, Experimental systems development, Forms of interaction, IT support for cooperation (CSCW), Interaction design, It-based knowledge workplace, Man-machine Interaction, Systems development methods, Theories on use and interaction, User participation in systems development (participatory design), Work, Organisation and IT
Model-driven systems development, Object-oriented analysis and design, Object-oriented modelling, Object-oriented programming, Object-oriented programming lauguage, Object-oriented software systems, Subject-related didactics (Computing education,, Informatics education), Teaching in programming and software development
Comprehensive technology, Experimental systems development, IT support for cooperation (CSCW), Interactive rooms, buildings and urban environments, Object-oriented programming, Software Systems for pervasive computing, Spatial IT, User participation in systems development (participatory design)
Compilers and interpreters, Domain-specific language, Functional programming, Global computing, Models and logic for interactive systems, Modern logic, Object-oriented programming, Object-oriented programming lauguage, Partial evaluation and normalisation, Philosophy of science, Program analysis and transformations, Programming languages and formal models, Semantics of programming language, Software development tools, Teaching in programming and software development, Technology with learning potential, Tools based on partial evaluation, Type systems, Vitual/abstract machines
Augmented reality, Design and Systems Development, Digital and physical spaces, Experience-oriented IT, Experimental systems development, Forms of interaction, Hypermedia, Interaction design, Interactive rooms, buildings and urban environments, Man-machine Interaction, Mobile systems and interfaces, Multimedia, Pervasive Computing, Pervasive computing interaction, Spatial IT, User participation in systems development (participatory design), Webtechnology
Asteroseismology, Astronomy, Astrophysics, NASA (Kepler mission, TESS mission), Planets, Star formation and evolution, Stars, Web services (Kepler Asteroseismic Science Operations Center (KASOC), TESS Asteroseismic Science Operations Center (TASOC))
Corpus linguistics, Danish grammar, Data linguistics, Functional linguistics, Language technology (parsing, language technology dictionaries etc), Philosophy of science for the humanities, Pragmatics (language use), Rhetoric, Stylistics, Teaching in programming and software development, Text typology (genre theory)
Distributed software systems, Object-oriented analysis and design, Object-oriented modelling, Object-oriented programming, Object-oriented programming lauguage, Object-oriented software systems, Software Systems for pervasive computing, Software architecture, Software development tools, Vitual/abstract machines
Algorithmics, Association Charting, Bioinformatics, DNA, Effective algorithm implementation, Evolution, Evolutionary Trees, Genetics, Genetics and molecular evolution, Genome Analysis, Hereditary diseases, Molecular Evolution, Monte Carlo simulation, Scientific calculations, Sequential Analysis, Simulation and analysis tools, Text algorithms and data structures
Digital art, net art, software art, Distributed software systems (Parallel programming), Scientific calculations (Parallel programming)