TY - GEN
T1 - Towards Retargetable Animations for Industrial Augmented Reality
AU - Mirzaiee, Reza
AU - Vernica, Teodor
AU - Scheuringer, Kurt
AU - Bernstein, William Z.
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022/4
Y1 - 2022/4
N2 - The adoption of Augmented Reality (AR) within manufacturing has surged. However, updating animations due to upstream changes or design variations is expensive. Currently, platform-agnostic stan-dards for computer-aided design files do not adequately specify kine-matic animations. Consequently, animations require manual, indi-vidual updates. We showcase a method for implementing geometry-independent AR assembly animations using skeletal armatures, a technique widely used in the entertainment industry. This technique allows upstream engineering changes to propagate through to the AR assembly visualization, leading to a more automated pipeline for handling animations in Industrial AR systems.
AB - The adoption of Augmented Reality (AR) within manufacturing has surged. However, updating animations due to upstream changes or design variations is expensive. Currently, platform-agnostic stan-dards for computer-aided design files do not adequately specify kine-matic animations. Consequently, animations require manual, indi-vidual updates. We showcase a method for implementing geometry-independent AR assembly animations using skeletal armatures, a technique widely used in the entertainment industry. This technique allows upstream engineering changes to propagate through to the AR assembly visualization, leading to a more automated pipeline for handling animations in Industrial AR systems.
KW - Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Mixed/augmented reality
KW - Industrial animations
KW - Industry 4.0
KW - Manufacturing
UR - http://www.scopus.com/inward/record.url?scp=85129661989&partnerID=8YFLogxK
U2 - 10.1109/VRW55335.2022.00287
DO - 10.1109/VRW55335.2022.00287
M3 - Article in proceedings
AN - SCOPUS:85129661989
T3 - Proceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
SP - 872
EP - 873
BT - Proceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
Y2 - 12 March 2022 through 16 March 2022
ER -