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Snapchat Streaks: How Adolescents Metagame Gamification in Social Media

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Snapchat Streaks : How Adolescents Metagame Gamification in Social Media. / Hristova, Dayana; Dumit, Joseph; Lieberoth, Andreas; Slunecko, Thomas.

Proceedings of the 4th International GamiFIN Conference. red. / Jonna Koivisto; Mila Bujić ; Juho Hamari. CEUR-WS.org, 2020. s. 126-135.

Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

Harvard

Hristova, D, Dumit, J, Lieberoth, A & Slunecko, T 2020, Snapchat Streaks: How Adolescents Metagame Gamification in Social Media. i J Koivisto, M Bujić & J Hamari (red), Proceedings of the 4th International GamiFIN Conference. CEUR-WS.org, s. 126-135, GamiFIN Conference 2020, Levi, Finland, 01/04/2020.

APA

Hristova, D., Dumit, J., Lieberoth, A., & Slunecko, T. (2020). Snapchat Streaks: How Adolescents Metagame Gamification in Social Media. I J. Koivisto, M. Bujić , & J. Hamari (red.), Proceedings of the 4th International GamiFIN Conference (s. 126-135). CEUR-WS.org.

CBE

Hristova D, Dumit J, Lieberoth A, Slunecko T. 2020. Snapchat Streaks: How Adolescents Metagame Gamification in Social Media. Koivisto J, Bujić M, Hamari J, red. I Proceedings of the 4th International GamiFIN Conference. CEUR-WS.org. s. 126-135.

MLA

Hristova, Dayana o.a.. "Snapchat Streaks: How Adolescents Metagame Gamification in Social Media"., Koivisto, Jonna Bujić , Mila Hamari, Juho (red.). Proceedings of the 4th International GamiFIN Conference. CEUR-WS.org. 2020, 126-135.

Vancouver

Hristova D, Dumit J, Lieberoth A, Slunecko T. Snapchat Streaks: How Adolescents Metagame Gamification in Social Media. I Koivisto J, Bujić M, Hamari J, red., Proceedings of the 4th International GamiFIN Conference. CEUR-WS.org. 2020. s. 126-135

Author

Hristova, Dayana ; Dumit, Joseph ; Lieberoth, Andreas ; Slunecko, Thomas. / Snapchat Streaks : How Adolescents Metagame Gamification in Social Media. Proceedings of the 4th International GamiFIN Conference. red. / Jonna Koivisto ; Mila Bujić ; Juho Hamari. CEUR-WS.org, 2020. s. 126-135

Bibtex

@inproceedings{07cd92e7eedc40d9b2a494c0e757093d,
title = "Snapchat Streaks: How Adolescents Metagame Gamification in Social Media",
keywords = "snapchat, streaks, gamification, teenagers, social media, social psychology",
author = "Dayana Hristova and Joseph Dumit and Andreas Lieberoth and Thomas Slunecko",
year = "2020",
language = "English",
pages = "126--135",
editor = "Jonna Koivisto and {Buji{\'c} }, Mila and Juho Hamari",
booktitle = "Proceedings of the 4th International GamiFIN Conference",
publisher = "CEUR-WS.org",
note = "null ; Conference date: 01-04-2020 Through 03-04-2020",

}

RIS

TY - GEN

T1 - Snapchat Streaks

AU - Hristova, Dayana

AU - Dumit, Joseph

AU - Lieberoth, Andreas

AU - Slunecko, Thomas

N1 - Conference code: 4

PY - 2020

Y1 - 2020

KW - snapchat

KW - streaks

KW - gamification

KW - teenagers

KW - social media

KW - social psychology

UR - https://gamifinconference.com/proceedings/

M3 - Article in proceedings

SP - 126

EP - 135

BT - Proceedings of the 4th International GamiFIN Conference

A2 - Koivisto, Jonna

A2 - Bujić , Mila

A2 - Hamari, Juho

PB - CEUR-WS.org

Y2 - 1 April 2020 through 3 April 2020

ER -