Publikation: Bidrag til bog/antologi/rapport/proceeding › Konferencebidrag i proceedings › Forskning › peer review
Forlagets udgivne version
In this paper, we focus on the idea of using artificial shadows as information displays. Through scenarios, co-design methods, and low-fi prototyping, we assess and create different scenarios to chart people’s preferences in designing shadow displays. We report on two user studies, which reveal aesthetics, experiental aspects, unobtrusiveness, and ambiguity as key strengths of shadow displays. Our work contributes to the research knowledge in applying co-design methods to create user interfaces for artificial intelligence (AI) enhanced environments.
Originalsprog | Engelsk |
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Titel | ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Proceedings |
Redaktører | Anthony L. Brooks |
Antal sider | 15 |
Forlag | Springer Science and Business Media Deutschland GmbH |
Udgivelsesår | 2023 |
Sider | 374-388 |
ISBN (trykt) | 9783031289927 |
DOI | |
Status | Udgivet - 2023 |
Begivenhed | 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 - Faro, Portugal Varighed: 21 nov. 2022 → 22 nov. 2022 |
Konference | 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 |
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Land | Portugal |
By | Faro |
Periode | 21/11/2022 → 22/11/2022 |
Serietitel | Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST |
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Vol/bind | 479 LNICST |
ISSN | 1867-8211 |
Funding Information:
This research has been supported by TechFashion project, funded by Academy of Finland, and Lapland Robotics project, funded by European Regional Development Fund.
Publisher Copyright:
© 2023, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.
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