@inproceedings{eccc05a8f56041a8a402388b913b033c,
title = "Shadow Display Design Concepts for AI Enhanced Environments",
abstract = "In this paper, we focus on the idea of using artificial shadows as information displays. Through scenarios, co-design methods, and low-fi prototyping, we assess and create different scenarios to chart people{\textquoteright}s preferences in designing shadow displays. We report on two user studies, which reveal aesthetics, experiental aspects, unobtrusiveness, and ambiguity as key strengths of shadow displays. Our work contributes to the research knowledge in applying co-design methods to create user interfaces for artificial intelligence (AI) enhanced environments.",
keywords = "co-design methods, design, explainable AI, pervasive displays, shadows, User Experience, user studies",
author = "{\"O}zge Raudanjoki and Jonna H{\"a}kkil{\"a} and Minna Pakanen and Ashley Colley",
note = "Funding Information: This research has been supported by TechFashion project, funded by Academy of Finland, and Lapland Robotics project, funded by European Regional Development Fund. Publisher Copyright: {\textcopyright} 2023, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.; 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 ; Conference date: 21-11-2022 Through 22-11-2022",
year = "2023",
month = apr,
doi = "10.1007/978-3-031-28993-4_26",
language = "English",
isbn = "978-3-031-28992-7",
series = "Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ",
publisher = "Springer",
pages = "374--388",
editor = "Brooks, {Anthony L.}",
booktitle = "ArtsIT, Interactivity and Game Creation",
address = "Netherlands",
}