Role playing research before Dungeons and Dragons: what psychologists know about the effects on behavior, body and attitude formation

Publikation: KonferencebidragKonferenceabstrakt til konferenceForskning

Role playing games as we know them today evolved as a merging between war games, fantasy literature and, shortly thereafter, historical enactment. Historically, practices akin to role-playing and simulation is quite a bit older as tools for learning or social meaning making, but after the birth of Dungeons and Dragons the hobby community quickly took up this more serious mantle as well. Looking to a few unfortunate cases, and the obvious psychological power of role playing experience, many came to believe that role playing can have a profound psychological impact, but few evidence based studies have been published (for a review, see Lieberoth & Trier-Knudsen, 2015). Sometimes the therapeutic concept of “”Psychodrama”” is evoked as an earlier 20th century case (and suggested efficacy) of role playing as a positive tool for personal and psychological change, but digging a bit deeper, it turns out that early 20th century social psychologists conducted quite a few experiments of the effects of taking on alien roles and perspectives on attitudes and personality (Bowman & Lieberoth, in review). This presentation reviews what a hundred years of forgotten non-gaming psychology studies revealed about the effects of roleplaying – long before LARP and Dungeons and Dragons.
Udgivelsesår11 apr. 2017
StatusUdgivet - 11 apr. 2017
Begivenhed2017 International eduLARP conference - Østerskov Efterskole, Hobro, Danmark
Varighed: 10 apr. 201711 apr. 2017
Konferencens nummer: 1


Konference2017 International eduLARP conference
LokationØsterskov Efterskole

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