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Making Digital Money 'Work' for Low-Income Users: Critical Reflections for HCI

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This paper adds to the research on digitization and money in HCI. By presenting a case of rickshaw drivers in India and their use of Ola, an app-based taxi service like Uber, and Ola Money, an embedded m-wallet, this paper makes a threefold contribution. First, it shows how cash and digital money are not simply different manifestations of the ‘same’money for users. They provide distinct affordances and have different meanings and values, yielding rich insights for design. Second, it seeks to highlight the hidden work done by users around making digital money ‘work’for them. In doing so, it calls for a broader understanding of ‘moneywork’that goes beyond a temporal analysis, through the concept of ‘mobility work’. Finally, it highlights the role of ‘friction’in design. Friction is crucial to users’ negotiation of the trade-off between consumption and saving, and can be leveraged to provoke reflection and user-awareness.
OriginalsprogEngelsk
Artikelnummer5
TidsskriftInternational Journal of Mobile Human Computer Interaction
Vol/bind11
Nummer4
Sider (fra-til)49-65
Antal sider17
ISSN1942-390X
DOI
StatusUdgivet - 2019
Begivenhed20th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2018 - Barcelona, Spanien
Varighed: 3 sep. 20186 sep. 2018

Konference

Konference20th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2018
LandSpanien
ByBarcelona
Periode03/09/201806/09/2018
SponsorACM Special Interest Group on Computer-Human Interaction (SIGCHI)

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