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Abstract
Although digital interactive technology offers innovative, scarcely explored types of instruction, conventional analog paper booklets remain the main instruction format for children’s construction play. We examined how a fan-built, digital interactive instructions prototype affected children’s construction play compared to an analog booklet. We studied two LEGO building tasks among 20 eight-nine year-old boys. Ten used the prototype on an iPad, 10 the booklet. Using a quasi-experimental research design built on cognitive load theory, we found notable differences in the two construction play processes. Participants with the analog booklet had a faster, more fluent process, while the digital prototype group was more often distracted and seeking help. We propose basic design recommendations for digital interactive instructions for children’s construction play, i.e., include a rotational feature, animations, pace control, few buttons, and realistic colors.
Originalsprog | Engelsk |
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Titel | Proceedings of the 36th European Conference on Cognitive Ergonomics, ECCE 2018 : (ECCE’18) |
Antal sider | 8 |
Udgivelsessted | New York, USA |
Forlag | Association for Computing Machinery |
Publikationsdato | 5 sep. 2018 |
Artikelnummer | 5 |
ISBN (Trykt) | 978-1-4503-6449-2 |
ISBN (Elektronisk) | 9781450364492 |
DOI | |
Status | Udgivet - 5 sep. 2018 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Designing Digital Interactive Instructions for Children’s Construction Play'. Sammen danner de et unikt fingeraftryk.Projekter
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