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Controlled Consumption Culture: When Digital Culture Becomes Software Business

Publikation: Bidrag til bog/antologi/rapport/proceedingBidrag til bog/antologiForskningpeer review

Standard

Controlled Consumption Culture : When Digital Culture Becomes Software Business. / Pold, Søren Bro; Andersen, Christian Ulrik.

The Imaginary App. red. / Paul D. Miller; Svitlana Matviviyenko. MIT Press, 2014. s. 17-33 (Software Studies).

Publikation: Bidrag til bog/antologi/rapport/proceedingBidrag til bog/antologiForskningpeer review

Harvard

Pold, SB & Andersen, CU 2014, Controlled Consumption Culture: When Digital Culture Becomes Software Business. i PD Miller & S Matviviyenko (red), The Imaginary App. MIT Press, Software Studies, s. 17-33.

APA

Pold, S. B., & Andersen, C. U. (2014). Controlled Consumption Culture: When Digital Culture Becomes Software Business. I P. D. Miller, & S. Matviviyenko (red.), The Imaginary App (s. 17-33). MIT Press. Software Studies

CBE

Pold SB, Andersen CU. 2014. Controlled Consumption Culture: When Digital Culture Becomes Software Business. Miller PD, Matviviyenko S, red. I The Imaginary App. MIT Press. s. 17-33. (Software Studies).

MLA

Pold, Søren Bro og Christian Ulrik Andersen "Controlled Consumption Culture: When Digital Culture Becomes Software Business". og Miller, Paul D. Matviviyenko, Svitlana (red.). The Imaginary App. MIT Press. (Software Studies). 2014, 17-33.

Vancouver

Pold SB, Andersen CU. Controlled Consumption Culture: When Digital Culture Becomes Software Business. I Miller PD, Matviviyenko S, red., The Imaginary App. MIT Press. 2014. s. 17-33. (Software Studies).

Author

Pold, Søren Bro ; Andersen, Christian Ulrik. / Controlled Consumption Culture : When Digital Culture Becomes Software Business. The Imaginary App. red. / Paul D. Miller ; Svitlana Matviviyenko. MIT Press, 2014. s. 17-33 (Software Studies).

Bibtex

@inbook{ebcdc8f2d54b460db7fa4fa7cd13780b,
title = "Controlled Consumption Culture: When Digital Culture Becomes Software Business",
keywords = "apps, Digital Art, Digital Aesthetics, Computer Games",
author = "Pold, {S{\o}ren Bro} and Andersen, {Christian Ulrik}",
year = "2014",
language = "English",
isbn = "9780262027489",
pages = "17--33",
editor = "Miller, {Paul D.} and Svitlana Matviviyenko",
booktitle = "The Imaginary App",
publisher = "MIT Press",

}

RIS

TY - CHAP

T1 - Controlled Consumption Culture

T2 - When Digital Culture Becomes Software Business

AU - Pold, Søren Bro

AU - Andersen, Christian Ulrik

PY - 2014

Y1 - 2014

KW - apps

KW - Digital Art

KW - Digital Aesthetics

KW - Computer Games

M3 - Book chapter

SN - 9780262027489

SP - 17

EP - 33

BT - The Imaginary App

A2 - Miller, Paul D.

A2 - Matviviyenko, Svitlana

PB - MIT Press

ER -