Constraints and Ambiguity: Some Design Strategies for Supporting Small-scale Creativity in the Classroom

Graham Dove, Michael Mose Biskjær, Caroline Emilie Lundqvist, Jeanette Falk Olesen, Kim Halskov

Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

Abstract

Developing creative abilities is an important part of 21st century skills, and yet remains challenging. In this paper we describe a study investigating small-scale creative strategies that groups of Scandinavian high school students use when collaboratively building LEGO models. We recorded thirty groups of students building three models each. We studied groups building with traditional plastic bricks and also using a digital environment. The building tasks students undertake, and our subsequent analysis, are informed by the role constraints and ambiguity play in creative processes. Based on the insights we gained, we present three strategies for designing tools and environments that support students as they develop creative skills. These strategies relate to: tools and materials, mutual learning, and reflection
OriginalsprogEngelsk
Titel35th Annual Conference of the European Association of Cognitive Ergonomics : Transforming the Everyday, ECCE 2017
Antal sider8
Publikationsdato2017
Sider69-76
ISBN (Trykt)978-1-4503-5256-7
ISBN (Elektronisk)9781450352567
DOI
StatusUdgivet - 2017
BegivenhedEuropean Conference on Cognitive Ergonomics - Umeå, Sverige
Varighed: 19 sep. 201722 sep. 2017
Konferencens nummer: 2017

Konference

KonferenceEuropean Conference on Cognitive Ergonomics
Nummer2017
Land/OmrådeSverige
ByUmeå
Periode19/09/201722/09/2017

Emneord

  • Reflective learning
  • creativity
  • design strategies
  • empirical study

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