Co-constructing the Young Filipino Gamer: Mobile Gaming and Media Experiences in the Philippines

Jonalou Labor*, Cheeno Marlo Sayuno

*Corresponding author af dette arbejde

Publikation: Bidrag til bog/antologi/rapport/proceedingBidrag til bog/antologiForskningpeer review

Abstract

The individual, interpersonal, and relational roles of mobile phones for gaming and how these roles interrelate with the development of young individuals need to be studied using local insights. This research examines and understands how Asian youth, particularly Filipinos, utilize mobile media, specifically in mobile gaming, and its potential and consequences on their identities and relationships. This research analyzed the meaning-making processes and narratives among Filipinos aged 15–18. The narratives of the youth underwent thematic analysis, where data were organized, described, coded, and thematized to surface motivations and patterns of mobile media and gaming use among select youth. For young Filipino gamers, mobile media has become integral to their daily lives, interactions, community building, and negotiations in virtual and physical spaces. Mobile media use is considered a double-edged sword: on the one hand, it positively influences well-being and connectivity, and on the other hand, adverse effects such as frustrations, problematic sense of autonomy, and incompetence are causes of concern. This research also found that mobile media is ubiquitous in shaping the youth’s identity as it is present in their interactions and relationships. Indeed, the potentialities and pitfalls of mobile gaming media in shaping the youth should be underscored as young adults continue to construct themselves in digital spaces.

OriginalsprogEngelsk
TitelMobile Communication in Asia
Antal sider24
ForlagSpringer
Publikationsdato2024
Sider29-52
DOI
StatusUdgivet - 2024
Udgivet eksterntJa
NavnMobile Communication in Asia
Vol/bindPart F4072
ISSN2468-2403

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