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Aesthetic Programming: A Handbook of Software Studies

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Aesthetic Programming : A Handbook of Software Studies. / Soon, Winnie; Cox, Geoff.

London : Open Humanities Press, 2020. 294 s.

Publikation: Bog/antologi/afhandling/rapportBogForskningpeer review

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APA

CBE

Soon W, Cox G 2020. Aesthetic Programming: A Handbook of Software Studies. London: Open Humanities Press. 294 s.

MLA

Vancouver

Soon W, Cox G. Aesthetic Programming: A Handbook of Software Studies. London: Open Humanities Press, 2020. 294 s.

Author

Bibtex

@book{8c5d8995969b46d883dadae82f550c63,
title = "Aesthetic Programming: A Handbook of Software Studies",
abstract = "Aesthetic Programming explores the technical as well as cultural imaginaries of programming from its insides. It follows the principle that the growing importance of software requires a new kind of cultural thinking — and curriculum — that can account for, and with which to better understand the politics and aesthetics of algorithmic procedures, data processing and abstraction. It takes a particular interest in power relations that are relatively under-acknowledged in technical subjects, concerning class and capitalism, gender and sexuality, as well as race and the legacies of colonialism. This is not only related to the politics of representation but also nonrepresentation: how power differentials are implicit in code in terms of binary logic, hierarchies, naming of the attributes, and how particular worldviews are reinforced and perpetuated through computation. It introduces and demonstrates the reflexive practice of aesthetic programming, engaging with learning to program as a way to understand and question existing technological objects and paradigms, and to explore the potential for reprogramming wider eco-socio-technical systems. The book itself follows this approach, and is offered as a computational object open to modification and reversioning.",
author = "Winnie Soon and Geoff Cox",
year = "2020",
language = "English",
isbn = "978-1-78542-094-8",
publisher = "Open Humanities Press",

}

RIS

TY - BOOK

T1 - Aesthetic Programming

T2 - A Handbook of Software Studies

AU - Soon, Winnie

AU - Cox, Geoff

PY - 2020

Y1 - 2020

N2 - Aesthetic Programming explores the technical as well as cultural imaginaries of programming from its insides. It follows the principle that the growing importance of software requires a new kind of cultural thinking — and curriculum — that can account for, and with which to better understand the politics and aesthetics of algorithmic procedures, data processing and abstraction. It takes a particular interest in power relations that are relatively under-acknowledged in technical subjects, concerning class and capitalism, gender and sexuality, as well as race and the legacies of colonialism. This is not only related to the politics of representation but also nonrepresentation: how power differentials are implicit in code in terms of binary logic, hierarchies, naming of the attributes, and how particular worldviews are reinforced and perpetuated through computation. It introduces and demonstrates the reflexive practice of aesthetic programming, engaging with learning to program as a way to understand and question existing technological objects and paradigms, and to explore the potential for reprogramming wider eco-socio-technical systems. The book itself follows this approach, and is offered as a computational object open to modification and reversioning.

AB - Aesthetic Programming explores the technical as well as cultural imaginaries of programming from its insides. It follows the principle that the growing importance of software requires a new kind of cultural thinking — and curriculum — that can account for, and with which to better understand the politics and aesthetics of algorithmic procedures, data processing and abstraction. It takes a particular interest in power relations that are relatively under-acknowledged in technical subjects, concerning class and capitalism, gender and sexuality, as well as race and the legacies of colonialism. This is not only related to the politics of representation but also nonrepresentation: how power differentials are implicit in code in terms of binary logic, hierarchies, naming of the attributes, and how particular worldviews are reinforced and perpetuated through computation. It introduces and demonstrates the reflexive practice of aesthetic programming, engaging with learning to program as a way to understand and question existing technological objects and paradigms, and to explore the potential for reprogramming wider eco-socio-technical systems. The book itself follows this approach, and is offered as a computational object open to modification and reversioning.

UR - http://www.openhumanitiespress.org/books/titles/aesthetic-programming/

M3 - Book

SN - 978-1-78542-094-8

BT - Aesthetic Programming

PB - Open Humanities Press

CY - London

ER -