Abstract
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12 n n O(1), where n is the number of states and m is the number of actions. The best previously known time bound for solving one-clock priced timed games was 2O(n2+m) , due to Rutkowski. For our improvement, we introduce and study a new algorithm for solving one-clock priced timed games, based on the sweep-line technique from computational geometry and the strategy iteration paradigm from the algorithmic theory of Markov decision processes. As a corollary, we also improve the analysis of previous algorithms due to Bouyer, Cassez, Fleury, and Larsen; and Alur, Bernadsky, and Madhusudan.
Originalsprog | Engelsk |
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Titel | CONCUR 2013 – Concurrency Theory : 24th International Conference, CONCUR 2013, Buenos Aires, Argentina, August 27-30, 2013. Proceedings |
Redaktører | Pedro R. D*Argenio, Hernán Melgratti |
Antal sider | 15 |
Forlag | Springer VS |
Publikationsdato | 2013 |
Sider | 531-545 |
ISBN (Trykt) | 978-3-642-40183-1 |
ISBN (Elektronisk) | 978-3-642-40184-8 |
DOI | |
Status | Udgivet - 2013 |
Begivenhed | International Conference on Currency Theory - Buenos Aires, Argentina Varighed: 27 aug. 2013 → 30 aug. 2013 Konferencens nummer: 24 |
Konference
Konference | International Conference on Currency Theory |
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Nummer | 24 |
Land/Område | Argentina |
By | Buenos Aires |
Periode | 27/08/2013 → 30/08/2013 |
Navn | Lecture Notes in Computer Science |
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Vol/bind | 8052 |
ISSN | 0302-9743 |