Abstract
This paper suggests a framework for understanding and manoeuvring design spaces based on insights from research into creativity constraints. We define the design space as a conceptual space, which in addition to being co-constituted, explored and developed by the designer encompasses the creativity constraints governing the design process. While design spaces can be highly complex, our constraint-based understanding enables us to argue for the benefits of a systematic approach to mapping and manipulating aspects of the design space. We discuss how designers by means of a simple representation, a design space schema, can identify the properties of the prospective product that s/he can form. Through a case study, we show how design space schemas can support designers in various ways, including gaining an overview of the design process, documenting it, reflecting on it, and developing design concepts. Finally, we discuss the potentials and limitations of this approach.
Originalsprog | Engelsk |
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Titel | Proceedings of DIS (Designing Interactive Systems) 2014 |
Antal sider | 10 |
Forlag | Association for Computing Machinery |
Publikationsdato | 20 jun. 2014 |
Sider | 453-462 |
DOI | |
Status | Udgivet - 20 jun. 2014 |
Begivenhed | Designing Interactive Systems - Vancouver, Canada Varighed: 21 jun. 2014 → 25 jun. 2014 Konferencens nummer: 14 |
Konference
Konference | Designing Interactive Systems |
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Nummer | 14 |
Land/Område | Canada |
By | Vancouver |
Periode | 21/06/2014 → 25/06/2014 |
Emneord
- creativity constraints
- design processes
- design space
- problem space
- solution space