Aarhus Universitets segl

Tobias Sonne

  1. 2017
  2. Udgivet
    Calming Children When Drawing Blood Using Breath-based Biofeedback. / Sonne, Tobias; Merritt, Timothy Robert; Marshall, Paul et al.
    DIS 2017 - Proceedings of the 2017 Conference on Designing Interactive Systems. Association for Computing Machinery, 2017. s. 725-737.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  3. Udgivet
    Assistive Technologies to Empower Children with ADHD: Conceptual Framework and Technological Solutions. / Sonne, Tobias.
    Aarhus: Aarhus Universitet, 2017. 230 s.

    Publikation: Bog/antologi/afhandling/rapportPh.d.-afhandling

  4. 2016
  5. Udgivet
    An Assistive Technology Design Framework for ADHD. / Sonne, Tobias; Marshall, Paul; Obel, Carsten et al.
    Proceedings of the 28th Australian Conference on Computer-Human Interaction : OzCHI '16. New York, NY, USA: Association for Computing Machinery, 2016. s. 60-70 (OzCHI: Australian Conference on Human-Computer Interaction, Bind 2016).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  6. Udgivet
    A Follow-up Study of a Successful Assistive Technology for Children with ADHD and Their Families. / Sonne, Tobias; Marshall, Paul; Müller, Jörg et al.
    Proceedings of the The 15th International Conference on Interaction Design and Children. New York, NY, USA, 2016. s. 400-407.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  7. Udgivet
    Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD. / Sonne, Tobias; Müller, Jörg; Marshall, Paul et al.
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems: CHI '16. New York, NY, USA: Association for Computing Machinery, 2016. s. 152-164.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  8. Udgivet
    Activity Recognition on Smart Devices: Dealing with diversity in the wild. / Blunck, Henrik; Bhattacharya, Sourav; Stisen, Allan et al.
    I: GetMobile: Mobile Computing and Communications, Bind 20, Nr. 1, 2016, s. 34-38.

    Publikation: Bidrag til tidsskrift/Konferencebidrag i tidsskrift /Bidrag til avisTidsskriftartikelForskning

  9. Udgivet
    ChillFish: A Respiration Game for Children with ADHD. / Sonne, Tobias; Jensen, Mads Møller.
    Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. New York, NY, USA: Association for Computing Machinery, 2016. s. 271-278.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  10. Udgivet
    Designing assistive technologies for the ADHD domain. / Sonne, Tobias; Grønbæk, Kaj.
    Pervasive Computing Paradigms for Mental Health: 5th International Conference, MindCare 2015, Revised Selected Papers. red. / Silvia Serino; Aleksandar Matic; Dimitris Giakoumis; Guillaume Lopez; Pietro Cipresso . Bind 604 Springer VS, 2016. s. 259-268 (Communications in Computer and Information Science, Bind 604).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  11. Udgivet
    Evaluating the ChillFish Biofeedback Game with Children with ADHD. / Sonne, Tobias; Jensen, Mads Møller.
    Proceedings of the The 15th International Conference on Interaction Design and Children: IDC '16. New York, NY, USA: Association for Computing Machinery, 2016. s. 529-534 (IDC '16, Bind 2016).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  12. 2015
  13. Udgivet
    Designing Real Time Assistive Technologies: A Study of Children with ADHD. / Sonne, Tobias; Obel, Carsten; Grønbæk, Kaj.
    OzCHI '15: Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction . New York: Association for Computing Machinery, 2015. s. 34-38 (ACM).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  14. Udgivet
    Designing Assistive Technologies for the ADHD Domain. / Sonne, Tobias; Grønbæk, Kaj.
    2015. Paper præsenteret ved 5th EAI International Symposium on Pervasive Computing Paradigms for Mental Health, Milan, Italien.

    Publikation: KonferencebidragPaperForskningpeer review

  15. Udgivet
    Smart devices are different: Assessing and mitigating mobile sensing heterogeneities for activity recognition. / Stisen, Allan; Blunck, Henrik; Bhattacharya, Sourav et al.
    Proceedings of the 13th ACM Conference on Embedded Network Sensor Systems: Sensys 2015. 2015.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  16. 2014
  17. Udgivet
    Race By Hearts. / Sonne, Tobias; Jensen, Mads Møller.
    Entertainment Computing – ICEC 2014: 13th International Conference, Sydney, Australia, October 1-3, 2014. Proceedings. red. / Yusuf Pisan ; Nikitas M. Sgouros; Tim Marsh. Springer, 2014. s. 125-132 (Lecture Notes in Computer Science, Bind 8770).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  18. 2013
  19. Udgivet
    Exploring New Potentials in Preventing Unhealthy Computer Habits. / Sonne, Tobias; Grønbæk, Kaj.
    CHI '13 Extended Abstracts on Human Factors in Computing Systems, CHI EA '13 . red. / Wendy E. Mackay; Stephen Brewster; Susanne Bødker. Association for Computing Machinery, 2013. s. 487-492 .

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review