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Raune Frankjær

  1. 2018
  2. Udgivet

    Understanding craft-based inquiry in HCI. / Frankjaer, Raune; Dalsgaard, Peter.

    DIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference. Association for Computing Machinery, 2018. s. 473-484.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  3. Udgivet

    Rewilding wearables : Sympoeitic interfaces for empathic experience of other-than-human entities. / Flanagan, Patricia; Frankjaer, Raune.

    TEI 2018: Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, 2018. s. 611-616.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  4. 2016
  5. Udgivet

    Flora Luma : Interaktive Installation. / Frankjær, Raune; Kitel, Maggie.

    2016, .

    Publikation: AndetUdgivelser på nettet - Net-publikationForskning

  6. Udgivet

    The BIOdress : A Body-worn Interface for Environmental Embodiment. / Adhitya, Sara; Davis, Beck; Frankjær, Raune; Flanagan, Patricia; Mahoney, Zoe.

    Proceedings of the TEI'16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. ACM Association for Computing Machinery, 2016. s. 627-634.

    Publikation: Bidrag til bog/antologi/rapport/proceedingBidrag til bog/antologiForskningpeer review

  7. Udgivet

    Flora Luma : A Research-oriented Artistic Exploration of Human-vegetal Participatory Space. / Frankjær, Raune; Kitel, Maggie.

    PDC '16 : Proceedings of the 14th Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops. Bind 2 New York, NY, USA : Association for Computing Machinery, 2016. s. 61-62.

    Publikation: Bidrag til bog/antologi/rapport/proceedingBidrag til bog/antologiForskningpeer review

  8. 2015
  9. Udgivet

    Commiticator : Enhancing non-verbal communication by means of magnetic vision. / Wiedau, Anne; Gilgen, Daniel; Frankjær, Raune; Goerlich, Tristan; Wiedau, Michael.

    Design, User Experience, and Usability: Users and Interactions. : DUXU 2015. Bind 9187 Springer, 2015. s. 705-714 (Lecture Notes in Computer Science).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  10. Udgivet

    Soft computation in the public sphere : Enhancing social dynamics with wearable networks. / Frankjær, Raune.

    Design, User Experience, and Usability: Design Discourse - 4th International Conference, DUXU 2015 Held as Part of HCI International 2015, Proceedings. Bind 9186 Springer Verlag, 2015. s. 447-457 (Lecture Notes in Computer Science).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  11. 2013
  12. Udgivet

    Employing Creative Practice as a Research Method in the Field of Wearable and Interactive Technologies. / Frankjær, Raune; Flanagan, Patricia; Gilgen, Daniel.

    Design, User Experience, and Usability: Users and Interactions: 4th International Conference, DUXU 2015.: Posters’ Extended Abstracts. Springer Verlag, 2013. s. 31-35.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review