This poster presents the results from an empirical probe study trying to engage children creatively in the design process of systems and artifacts that support nomadic life-style. Based on observational studies and interviews with children of different ages (5-15 years), we conducted a participatory design workshop cycle where children were encouraged to envision and virtually play with not-yet-invented future technology. Findings include qualitative characterizations of children’s activities (e.g. ‘play’ culture, use of digital media, age and gender differences, relation to space) and methodological considerations (e.g. the role of context and structure for different age groups, workshop formats, expenditure of time).
Originalsprog
Engelsk
Udgivelsesår
2006
Status
Udgivet - 2006
Begivenhed
Interaction Design and Children 2005 - Boulder, CO, USA Varighed: 8 jun. 2005 → 20 jun. 2005