Aarhus University Seal / Aarhus Universitets segl

Mads Møller Jensen

  1. 2018
  2. Udgivet

    A Postphenomenological Method for HCI Research. / Jensen, Mads Møller; Aagaard, Jesper.

    Proceedings of the 30th Australian Conference on Computer-Human Interaction: OzCHI 2018. Association for Computing Machinery, 2018. s. 242-251.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  3. Udgivet

    Physical Versus Digital Sticky Notes in Collaborative Ideation. / Jensen, Mads Møller; Thiel, Sarah Kristin; Hoggan, Eve; Bødker, Susanne.

    I: Computer Supported Cooperative Work: CSCW: An International Journal, Bind 27, Nr. 3-6, 12.2018, s. 609-645.

    Publikation: Bidrag til tidsskrift/Konferencebidrag i tidsskrift /Bidrag til avisTidsskriftartikelForskningpeer review

  4. Udgivet

    Remediating a design tool : Implications of digitizing sticky notes. / Jensen, Mads Møller; Rädle, Roman; Klokmose, Clemens N.; Bødker, Susanne.

    CHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems: Engage with CHI. red. / Regan Mandryk; Mark Hancock. Bind 2018-April New York, NY, USA : Association for Computing Machinery, 2018. s. 1-12 224 (ACM CHI Conference; Nr. 2018).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  5. 2017
  6. Udgivet

    Strive: Exploring Assistive Haptic Feedback on the Run. / Valsted, Frederik Mørch; Nielsen, Christopher V. H.; Jensen, Jacob Qvist; Sonne, Tobias; Jensen, Mads Møller.

    Proceedings of the 29th Australian Computer-Human Interaction Conference: Human-Nature, OzCHI 2017. red. / Margot Brereton; Dhaval Vyas; Alessandro Soro; Bernd Ploderer; Jenny Waycott; Ann Morrison. New York, NY, USA : Association for Computing Machinery, 2017. s. 275-284 (OZCHI '17).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  7. 2016
  8. Udgivet

    Game Mechanics and Bodily Interactions: Designing Interactive Technologies for Sports Training. / Jensen, Mads Møller.

    Department of Computer Science, Aarhus University, 2016. 200 s.

    Publikation: Bog/antologi/afhandling/rapportPh.d.-afhandlingForskning

  9. Udgivet

    Design Strategies for Balancing Exertion Games : A Study of Three Approaches. / Jensen, Mads Møller; Grønbæk, Kaj.

    Proceedings of the 2016 ACM Conference on Designing Interactive Systems: DIS '16. New York, NY, USA : Association for Computing Machinery, 2016. s. 936-946.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  10. Udgivet

    Activity Recognition on Smart Devices : Dealing with diversity in the wild. / Blunck, Henrik; Bhattacharya, Sourav; Stisen, Allan; Prentow, Thor Siiger; Kjærgaard, Mikkel Baun; Dey, Anind; Jensen, Mads Møller; Sonne, Tobias.

    I: GetMobile: Mobile Computing and Communications, Bind 20, Nr. 1, 2016, s. 34-38.

    Publikation: Bidrag til tidsskrift/Konferencebidrag i tidsskrift /Bidrag til avisTidsskriftartikelForskning

  11. Udgivet

    ChillFish : A Respiration Game for Children with ADHD. / Sonne, Tobias; Jensen, Mads Møller.

    Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. New York, NY, USA : Association for Computing Machinery, 2016. s. 271-278.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  12. Udgivet

    Designing for social play in co-located mobile games. / Goddard, William; Garner, Jayden; Jensen, Mads Møller.

    Proceedings of the Australasian Computer Science Week Multiconference: ACSW '16. New York, NY, USA : Association for Computing Machinery, 2016. 68.

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

  13. Udgivet

    Evaluating the ChillFish Biofeedback Game with Children with ADHD. / Sonne, Tobias; Jensen, Mads Møller.

    Proceedings of the The 15th International Conference on Interaction Design and Children: IDC '16. New York, NY, USA : Association for Computing Machinery, 2016. s. 529-534 (IDC '16, Bind 2016).

    Publikation: Bidrag til bog/antologi/rapport/proceedingKonferencebidrag i proceedingsForskningpeer review

Forrige 1 2 Næste