Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions

Research output: Contribution to book/anthology/report/proceedingArticle in proceedings

Standard

Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. / Frich Pedersen, Jonas; Biskjaer, Michael Mose; Dalsgaard, Peter.

DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM), 2018.

Research output: Contribution to book/anthology/report/proceedingArticle in proceedings

Harvard

Frich Pedersen, J, Biskjaer, MM & Dalsgaard, P 2018, Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. in DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM).

APA

Frich Pedersen, J., Biskjaer, M. M., & Dalsgaard, P. (2018). Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. In DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems Association for Computing Machinery (ACM).

CBE

Frich Pedersen J, Biskjaer MM, Dalsgaard P. 2018. Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. In DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM).

MLA

Frich Pedersen, Jonas, Michael Mose Biskjaer, and Peter Dalsgaard "Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions". DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM). 2018.

Vancouver

Frich Pedersen J, Biskjaer MM, Dalsgaard P. Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. In DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM). 2018.

Author

Frich Pedersen, Jonas ; Biskjaer, Michael Mose ; Dalsgaard, Peter. / Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions. DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems . Association for Computing Machinery (ACM), 2018.

Bibtex

@inproceedings{ea03906b0ea9458da614283ab3b42f5d,
title = "Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions",
abstract = "Creativity has been a growing topic within the ACM community since the 1990s. However, no clear overview of this trend has been offered. We present a thorough survey of 998 creativity-related publications in the ACM Digital Library collected using keyword search to determine prevailing approaches, topics, and characteristics of creativity-oriented Human-Computer Interaction (HCI) research. . A selected sample based on yearly citations yielded 221 publications, which were analyzed using constant comparison analysis. We found that HCI is almost exclusively responsible for creativity-oriented publications; they focus on collaborative creativity rather than individual creativity; there is a general lack of definition of the term ‘creativity’; empirically based contributions are prevalent; and many publications focus on new tools, often developed by researchers. On this basis, we present three implications for future creativity-oriented HCI research: develop and employ clearer definitions of creativity; go beyond in-vitro studies of novel tools; move towards interdisciplinary research collaborations.",
author = "{Frich Pedersen}, Jonas and Biskjaer, {Michael Mose} and Peter Dalsgaard",
year = "2018",
month = "6",
day = "1",
language = "English",
booktitle = "DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems",
publisher = "Association for Computing Machinery (ACM)",
address = "United States",

}

RIS

TY - GEN

T1 - Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions

AU - Frich Pedersen,Jonas

AU - Biskjaer,Michael Mose

AU - Dalsgaard,Peter

PY - 2018/6/1

Y1 - 2018/6/1

N2 - Creativity has been a growing topic within the ACM community since the 1990s. However, no clear overview of this trend has been offered. We present a thorough survey of 998 creativity-related publications in the ACM Digital Library collected using keyword search to determine prevailing approaches, topics, and characteristics of creativity-oriented Human-Computer Interaction (HCI) research. . A selected sample based on yearly citations yielded 221 publications, which were analyzed using constant comparison analysis. We found that HCI is almost exclusively responsible for creativity-oriented publications; they focus on collaborative creativity rather than individual creativity; there is a general lack of definition of the term ‘creativity’; empirically based contributions are prevalent; and many publications focus on new tools, often developed by researchers. On this basis, we present three implications for future creativity-oriented HCI research: develop and employ clearer definitions of creativity; go beyond in-vitro studies of novel tools; move towards interdisciplinary research collaborations.

AB - Creativity has been a growing topic within the ACM community since the 1990s. However, no clear overview of this trend has been offered. We present a thorough survey of 998 creativity-related publications in the ACM Digital Library collected using keyword search to determine prevailing approaches, topics, and characteristics of creativity-oriented Human-Computer Interaction (HCI) research. . A selected sample based on yearly citations yielded 221 publications, which were analyzed using constant comparison analysis. We found that HCI is almost exclusively responsible for creativity-oriented publications; they focus on collaborative creativity rather than individual creativity; there is a general lack of definition of the term ‘creativity’; empirically based contributions are prevalent; and many publications focus on new tools, often developed by researchers. On this basis, we present three implications for future creativity-oriented HCI research: develop and employ clearer definitions of creativity; go beyond in-vitro studies of novel tools; move towards interdisciplinary research collaborations.

M3 - Article in proceedings

BT - DIS '18 : Proceedings of the 2018 Conference on Designing Interactive Systems

PB - Association for Computing Machinery (ACM)

ER -