Understanding Creativity Methods in Design

Research output: Contribution to book/anthology/report/proceedingArticle in proceedings

This paper contributes an analytical framework to improve understanding of the composition of recognized creativity methods used in design. Based on an extensive literature review, our framework synthesizes key concepts from design and particularly creativity research, and is further supported by significant experience with creativity methods in design. We propose that nine concepts are relevant for analyzing creativity methods in design: process structure, materials, tools, combination, metaphor, analogy, framing, divergence, and convergence. To test their relevance as components of an analytical framework, we use these key concepts to analyze three recognized creativity methods that we have often used ourselves: Inspiration Card Workshops, Fictional Inquiry, and Extreme Characters. Our analytical framework expands current categorizations of methods and offers new insight into how creativity methods are composed, how and why they work, and how they potentially may be tweaked or refined for enhanced deployment in design.
Original languageEnglish
Title of host publication DIS '17 : Proceedings of the 2017 Conference on Designing Interactive Systems
EditorsOli Mival
Number of pages13
PublisherAssociation for Computing Machinery
Publication year2017
Pages839-851
ISBN (print)978-1-4503-4922-2
DOIs
StatePublished - 2017
EventDesigning Interactive Systems 2017 - Edinburgh, United Kingdom
Duration: 10 Jun 201714 Jun 2017
http://dis2017.org/

Conference

ConferenceDesigning Interactive Systems 2017
LandUnited Kingdom
ByEdinburgh
Periode10/06/201714/06/2017
Internetadresse

    Research areas

  • Creativity, ideation, design methods, creativity methods, analytical framework

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ID: 110615283