About the school

Kim Halskov

  1. 2017
  2. Accepted/In press

    Design tools and materials in creative work. / Hansen, Nicolai Brodersen; Dalsgaard, Peter; Halskov, Kim.

    Proceedings of ACM DIS 2017. Association for Computing Machinery, 2017.

    Publication: Research - peer-reviewArticle in proceedings

  3. Published

    Designing Media Architecture: Methods and Tools. / Dalsgaard, Peter; Halskov, Kim.

    Media Architecture in the Public Domain. ed. / Alexander Wiethoff; Heinrich Hussmann. Mouton de Gruyter, 2017.

    Publication: Research - peer-reviewBook chapter

  4. Accepted/In press

    Understanding Creativity Methods in Design. / Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim.

    Proceedings of ACM DIS 2017. Association for Computing Machinery, 2017.

    Publication: Research - peer-reviewArticle in proceedings

  5. Accepted/In press

    UX Design Innovation: Challenges for Working with Machine Learning as a Design Material. / Dove, Graham; Halskov, Kim; Forlizzi, Jodi; Zimmerman, John.

    In: CHI - conference for Human-Computer Interaction, 2017.

    Publication: Research - peer-reviewConference article

  6. 2016
  7. Published

    Grouping Notes Through NodesThe Functions of Post-It™ Notes in Design Team Cognition : Design Thinking Research Symposium. / Dove, Graham; Abildgaard, Sille Julie; Biskjaer, Michael Mose; Hansen, Nicolai Brodersen; Christensen, Bo T.; Halskov, Kim.

    2016. Paper presented at Design Thinking Research Symposium, Copenhagen, Denmark.

    Publication: Research - peer-reviewPaper

  8. Published

    Taking Action on Distraction. / Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim.

    In: Interactions (New York), Vol. 23, No. 6, 11.2016, p. 48-53.

    Publication: ResearchJournal article

  9. Published

    An Argument for Design Space Reflection. / Dove, Graham; Halskov, Kim; Hansen, Nicolai Brodersen.

    NordiCHI '16 : Proceedings of the 9th Nordic Conference on Human-Computer Interaction. ed. / Wolmet Barendregt ; Mohammad Obaid . Association for Computing Machinery, 2016.

    Publication: Research - peer-reviewArticle in proceedings

  10. Published

    Advances in Participatory Design. / Bødker, Susanne; Dindler, Christian; Halskov, Kim; Iversen, Ole Sejer.

    CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems . Association for Computing Machinery, 2016. p. 984-987.

    Publication: Research - peer-reviewArticle in proceedings

  11. Published

    Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance. / Lindlbauer, David; Grønbæk, Jens Emil; Birk, Morten; Halskov, Kim; Alexa, Marc; Müller, Jörg.

    CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ed. / Cliff Lampe; Dan Morris; Juan Pablo Hourcade. New York, NY, USA : Association for Computing Machinery, 2016. p. 791-802.

    Publication: Research - peer-reviewArticle in proceedings

  12. Published

    Designing Media Architecture : Tools and Approaches for Addressing the Main Design Challenges. / Dalsgaard, Peter; Halskov, Kim; Wiethoff, Alexander .

    CHI '16 : Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 2016. p. 2562-2573.

    Publication: Research - peer-reviewArticle in proceedings

  13. Published

    Designing with Cards. / Lucero, Andres; Dalsgaard, Peter; Halskov, Kim; Buur, Jacob.

    Collaboration in Creative Design: Methods and Tools. ed. / Panos Markopoulos; Jean Bernard Martens; J. Malins; K. Coninx; A. Liapis. Springer Verlag, 2016. p. 75-95.

    Publication: Research - peer-reviewBook chapter

  14. Published

    Displays for the built environment. / Dalsgaard, Peter; Halskov, Kim.

    Handbook of Visual Display Technology. ed. / Janglin Chen; Wayne Cranton; Mark Fihn. Springer, 2016. p. 221-230.

    Publication: Research - peer-reviewBook chapter

  15. Published

    Documenting Design Research Processes. / Dalsgaard, Peter; Halskov, Kim; Bardzell, Jeffrey; Bardzell, Shaowen; Lucero, Andrés.

    DIS '16 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems . Association for Computing Machinery, 2016. p. 73-76.

    Publication: Research - peer-reviewArticle in proceedings

  16. Published

    Documenting the Research Through Design Process. / Bardzell, Jeffrey; Bardzell, Shaowen; Dalsgaard, Peter; Gros, Shad; Halskov, Kim.

    DIS '16 : Proceedings of the 2016 ACM Conference on Designing Interactive Systems. Association for Computing Machinery, 2016. p. 96-107.

    Publication: Research - peer-reviewArticle in proceedings

  17. Published

    Participation Gestalt : analysing Participatory Qualities of Interaction in Public Space. / Dalsgaard, Peter; Halskov, Kim; Iversen, Ole Sejer.

    CHI ’16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems . New York : Association for Computing Machinery, 2016. p. 4435-4446.

    Publication: Research - peer-reviewArticle in proceedings

  18. Published

    The Early Shaping of Participatory Design at PDC. / Basballe, Ditte Amund; Halskov, Kim; Hansen, Nicolai Brodersen.

    PDC 2016 Participatory Design in an Era of Participation: Proceedings of the 14th Participatory Design Conference. Volume II: Short Papers, Interactive Exhibitions, Workshops. ed. / Claus Bossen; Rachel Charlotte Smith ; Anne Marie Kanstrup ; Liesbeth Huybrechts; John Vines; Keld Bødker. New York : Association for Computing Machinery, 2016. p. 21-24.

    Publication: Research - peer-reviewArticle in proceedings

  19. 2015
  20. Published

    Participation as a matter of concern in participatory design. / Andersen, Lars Bo; Danholt, Peter; Halskov, Kim; Hansen, Nicolai Brodersen; Lauritsen, Peter.

    In: CoDesign, Vol. 11, No. 3-4, 06.10.2015, p. 250-261.

    Publication: Research - peer-reviewJournal article

  21. Published

    Foreword. / Bertelsen, Olav W.; Halskov, Kim; Bardzell, Shaowen (Editor); Bødker, Susanne (Editor); Iversen, Ole Sejer (Editor); Klokmose, Clemens Nylandsted (Editor); Korsgaard, Henrik (Editor).

    Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark. Aarhus : Department of Computer Science, Aarhus University, 2015. p. ii.

    Publication: ResearchPreface/postscript

  22. Published

    Digitising an Analogue Design Ideation Method. / Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim.

    2015. Paper presented at ACM Creativity & Cognition 2015, Glasgow, United Kingdom.

    Publication: Research - peer-reviewPaper

  23. Published

    Supporting Creative Design Processes in Blended Interaction Spaces. / Dalsgaard, Peter; Halskov, Kim; Mackay, Wendy; Maiden, Neil; Martens, Jean-Bernard.

    Proceedings of ACM Creativity & Cognition 2015Proceedings of ACM Creativity & Cognition 2015C&C '15: Creativity and Cognition. Association for Computing Machinery, 2015. p. 393-394.

    Publication: Research - peer-reviewArticle in proceedings

  24. Published

    The Diversity of Participatory Design Research Practice at PDC 2002-2012. / Halskov, Kim; Hansen, Nicolai Brodersen.

    In: International Journal of Human-Computer Studies, Vol. 74, No. February, 2015, p. 81-92.

    Publication: Research - peer-reviewJournal article

  25. Published

    Unfolding Participation : What do we mean by participation – conceptually and in practice. / Saad-Sulonen, Joanna; Halskov, Kim; Eriksson, Eva; Vines, John; Huybrechts, Liesbeth; Karasti, Teija Helena.

    In: Aarhus Series on Human Centered Computing , Vol. 1, No. 1, 2015.

    Publication: ResearchConference article

  26. 2014
  27. Published
  28. Published

    A Constraint-Based Understanding of Design Spaces. / Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim.

    Proceedings of DIS (Designing Interactive Systems) 2014. Association for Computing Machinery, 2014. p. 453-462.

    Publication: Research - peer-reviewArticle in proceedings

  29. Published

    Emergent Boundary Objects and Boundary Zones in Collaborative Design Research Projects. / Dalsgaard, Peter; Halskov, Kim; Basballe, Ditte Amund.

    Proceedings of DIS (Designing Interactive Systems) 2014. Association for Computing Machinery, 2014. p. 745-754.

    Publication: Research - peer-reviewArticle in proceedings

  30. Published

    Environments for Creative Interaction Design Processes. / Dalsgaard, Peter; Halskov, Kim.

    DIS Companion '14 : Proceedings of the 2014 companion publication on Designing interactive systems . New York : Association for Computing Machinery, 2014. p. 211-214.

    Publication: Research - peer-reviewArticle in proceedings

  31. Published

    Crafting code at the demo-scene. / Hansen, Nicolai Brodersen; Nørgård, Rikke Toft; Halskov, Kim.

    Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS. ed. / Ron Wakkary ; Steve Harrison. Association for Computing Machinery, 2014. p. 35-38.

    Publication: Research - peer-reviewArticle in proceedings

  32. Published

    Analysing Engaging Experiences with a Tangible 3D Tabletop. / Halskov, Kim; Dalsgaard, Peter; Stolze, Louise Bak.

    Proceedings of Advances in Computer Entertainment (ACE) 2014. Association for Computing Machinery, 2014.

    Publication: Research - peer-reviewArticle in proceedings

  33. Published

    BullsEye : High-Precision Fiducial Tracking for Table-based Tangible Interaction. / Klokmose, Clemens Nylandsted; Kristensen, Janus Bager; Bagge, Rolf; Halskov, Kim.

    Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS '14 . ed. / Raimund Dachselt; Nicholas Graham; Kasper Hornbæk; Miguel Nacenta. Association for Computing Machinery, 2014. p. 269-278 .

    Publication: Research - peer-reviewArticle in proceedings

  34. Published

    Decisive Constraints as a Creative Resource in Interaction Design. / Biskjaer, Michael Mose; Halskov, Kim.

    In: Digital Creativity, Vol. 25, No. 1, 2014, p. 27-61.

    Publication: Research - peer-reviewJournal article

  35. Published

    Material Interactions with Tangible Tabletops : A Pragmatist Perspective. / Hansen, Nicolai Brodersen; Halskov, Kim.

    NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, 2014. p. 441-450.

    Publication: Research - peer-reviewArticle in proceedings

  36. Published

    Media Architecture: Engaging Urban Experiences in Public Space. / Brynskov, Martin; Dalsgaard, Peter; Halskov, Kim.

    The Uses of Art in Public Space. Routledge, 2014.

    Publication: Research - peer-reviewBook chapter

  37. Published

    Tangible 3D Tabletops. / Dalsgaard, Peter; Halskov, Kim.

    In: Interactions (New York), Vol. 21, No. 5, 2014, p. 42-47.

    Publication: Research - peer-reviewJournal article

  38. Published

    Tangible 3D Tabletops as Deformable Interfaces. / Halskov, Kim; Dalsgaard, Peter.

    2014. Paper presented at Advances in Computer Entertainment, Funchal, Portugal.

    Publication: Research - peer-reviewPaper

  39. Published

    3D Projection Installations : three design strategies for a new medium. / Halskov, Kim; Johansen, Stine Liv; Bach Mikkelsen, Michelle.

    In: Digital Creativity, Vol. 25, No. 4, 2014, p. 283-294.

    Publication: Research - peer-reviewJournal article

  40. 2013
  41. Published

    Exploring the dynamics of ownership in community-oriented design projects. / Light, Ann; Hansen, Nicolai Brodersen; Halskov, Kim; Hill, Katie; Hackney, Fiona; Dalsgaard, Peter.

    Proceedings of the 6th International Conference on Communities and Technologies, C&T '13 . ed. / Wolfgang Prinz; Christine Satchell . Association for Computing Machinery, 2013. p. 90-99 .

    Publication: Research - peer-reviewArticle in proceedings

  42. Published
  43. Published

    Blended Interaction Spaces for Collaborative Design. / Dalsgaard, Peter; Halskov, Kim; Klokmose, Clemens Nylandsted.

    2013. Paper presented at CHI Workshop , Paris, France.

    Publication: Research - peer-reviewPaper

  44. Published

    A framework for designing complex media facades. / Halskov, Kim; Ebsen, Tobias.

    In: Design Studies, Vol. 34, No. 5, 2013, p. 663-679.

    Publication: Research - peer-reviewJournal article

  45. Published

    The interplay between personal and collaborative computing at big wall displays. / Dalsgaard, Peter; Halskov, Kim; Klokmose, Clemens Nylandsted.

    Collaborative Human-Computer Interaction with Big Wall Displays - BigWallHCI 2013 3rd JRC ECML Crisis Management Technology Workshop: 3rd JRC ECML Crisis Management Technology Workshop . ed. / Markus Rester; Peter Judmaier; Tom De Groeve; Alessandro Annunziato. Publications office of the European Union, 2013.

    Publication: Research - peer-reviewArticle in proceedings

  46. Published

    Towards a Framework for Projection Installations. / Halskov, Kim; Falck, Hans William.

    PerDis '13: Proceedings of the 2nd ACM International Symposium on Pervasive Displays . Association for Computing Machinery, 2013. p. 67-72.

    Publication: Research - peer-reviewArticle in proceedings

  47. 2012
  48. Published

    Tangible 3D Tabletops: Combining Tangible Tabletop Interaction and 3D Projection. / Dalsgaard, Peter; Halskov, Kim.

    Proceedings of NordiCHI 2012. New York : Association for Computing Machinery, 2012.

    Publication: Research - peer-reviewArticle in proceedings

  49. Published

    Generative Design Materials : A Pragmatist Perspective. / Hansen, Nicolai Brodersen; Halskov, Kim; Dalsgaard, Peter.

    2012. Paper presented at 7th Nordic Conference on Human-Computer Interaction, Copenhagen, Denmark.

    Publication: Research - peer-reviewPaper

  50. Published

    Proceedings of the 12th Participatory Design Conference. Volume 1. / Halskov, Kim (Editor); Heike Winschiers-Theophilus, Heike (Editor); Lee, Yan-Ki (Editor); Simonsen, Jesper (Editor); Bødker, Keld (Editor).

    Roskilde, 2012. 139 p. (P D C).

    Publication: Research - peer-reviewAnthology

  51. Published

    Proceedings of the 12th Participatory Design Conference. Volume 2. / Halskov, Kim (Editor); Iversen, Ole Sejer (Editor); Büscher, Monica (Editor); Simonsen, Jesper (Editor); Bødker, Keld (Editor).

    Roskilde, 2012. 154 p. (P D C).

    Publication: Research - peer-reviewAnthology

  52. Published

    Self-­imposed Constraints as a Creative Resource in Art and Interaction Design. / Biskjaer, Michael Mose; Halskov, Kim.

    2012. Paper presented at Second International Symposium on Culture, Creativity and Interaction Design (CCID2)., Newcastle, United Kingdom.

    Publication: Research - peer-reviewPaper

  53. Published

    Reflective Design Documentation. / Dalsgaard, Peter; Halskov, Kim.

    DIS '12: Proceedings of the Designing Interactive Systems Conference . New York : Association for Computing Machinery, 2012. p. 428-437.

    Publication: Research - peer-reviewArticle in proceedings

  54. Published

    The Project Reflection Tool. / Dalsgaard, Peter; Halskov, Kim; Hansen, Nicolai Brodersen.

    2012. Abstract from Designing Interactive Systems 2012, Newcastle, United Kingdom.

    Publication: Research - peer-reviewConference abstract for conference

  55. Published

    Supporting Reflection in and on Design Processes. / Dalsgaard, Peter; Halskov, Kim; Harrison, Steve.

    Proceedings of Designing Interactive Systems 2012. Newcastle upon Tyne : Association for Computing Machinery, 2012.

    Publication: Research - peer-reviewArticle in proceedings

  56. Published

    Values-Led Participatory Design. / Iversen, Ole Sejer; Halskov, Kim; Leong, Tuck Wah.

    In: CoDesign, Vol. 8, No. 2-3, 17.05.2012, p. 87-103.

    Publication: Research - peer-reviewJournal article

  57. Published

    Byens Digitale Liv : Konklusioner og perspektiver. / Kabel, Lars; Brynskov, Martin; Halskov, Kim.

    Byens Digitale Liv - Digital Urban Living. Aarhus : Ajour, 2012. p. 180.

    Publication: ResearchBook chapter

  58. Published

    Deltagelse i Byens Digitale Liv. / Iversen, Ole Sejer; Dalsgaard, Peter; Halskov, Kim.

    Byens Digitale Liv - Digital Urban Living. ed. / Martin Brynskov; Kim Halskov; Lars Kabel. Aarhus : Ajour, 2012. p. 62.

    Publication: ResearchBook chapter

  59. Published

    Mediearkitektur : Bygninger er fremtidens medie. / Ebsen, Tobias; Dalsgaard, Peter; Halskov, Kim.

    Byens Digitale Liv. ed. / Martin Brynskov; Kim Halskov; Lars Kabel. Aarhus : Ajour, 2012. p. 97-106.

    Publication: ResearchBook chapter

  60. Published

    Urbane Interfaces. / Brynskov, Martin; Dalsgaard, Peter; Halskov, Kim.

    Byens Digitale Liv - Digital Urban Living. ed. / Martin Brynskov; Kim Halskov; Lars Kabel. Aarhus : Ajour, 2012. p. 52.

    Publication: ResearchBook chapter

  61. Published

    Byens Digitale Liv. Digital Urban Living. / Brynskov, Martin (Editor); Halskov, Kim (Editor); Kabel, Lars (Editor).

    Aarhus : Ajour, 2012. 192 p.

    Publication: ResearchAnthology

  62. Published

    Dynamics of Research through Design. / Basballe, Ditte Amund; Halskov, Kim.

    Proceedings of Designing Interactive Systems 2012. Newcastle upon Tyne : Association for Computing Machinery, 2012. p. 58-67.

    Publication: Research - peer-reviewArticle in proceedings

  63. Published

    Odenplan: a media façade design process. / Korsgaard, Henrik; Hansen, Nicolai Brodersen; Basballe, Ditte Amund; Dalsgaard, Peter; Halskov, Kim.

    Proceedings of the 4th Media Architecture Biennale Conference: Participation (MAB '12). New York : Association for Computing Machinery, 2012. p. 23-32.

    Publication: Research - peer-reviewArticle in proceedings

  64. Published

    PD Research : Informative labeling. / Halskov, Kim; Hansen, Nicolai Brodersen.

    2012. Paper presented at Participatory Design Conference, Roskilde, Denmark.

    Publication: Research - peer-reviewPaper

  65. Published

    Teknologiske udfordringer i urbane miljøer. / Brynskov, Martin (Editor); Halskov, Kim (Editor); Kabel, Lars (Editor); Rimestad, Jens; Mosegaard, Jesper; Noe, Karsten Østergaard; Mikkelsen, Peter Trier.

    In Byens digitale liv - Digital Urban Living (2012). Aarhus, 2012.

    Publication: CommunicationBook chapter

  66. 2011
  67. Published

    Using 3-D Projection to Bring a Statue to Life. / Halskov, Kim; Dalsgaard, Peter.

    In: Interactions (New York), 05.2011, p. 60-65.

    Publication: Research - peer-reviewJournal article

  68. Published

    CAVI - An interaction design research lab. / Halskov, Kim.

    In: Interactions (New York), Vol. 18, No. 4, 2011, p. 92-95.

    Publication: Research - peer-reviewJournal article

  69. Published

    Understanding the Dynamics of EngagingIinteraction in Public Spaces. / Dalsgaard, Peter; Dindler, Christian; Halskov, Kim.

    2011. Paper presented at INTERACT, Lisbon, Portugal.

    Publication: Research - peer-reviewPaper

  70. Published

    3D Projection on Physical Objects: Design Insights from Five Real Life Cases. / Dalsgaard, Peter; Halskov, Kim.

    Proceedings for the 29th Annual CHI Conference on Human Factors in Computing Systems. ACM Conference on Computer-Human Interaction, 2011. p. 1041-1050.

    Publication: Research - peer-reviewArticle in proceedings

  71. 2010
  72. Published

    Creativity Methods in Interaction Design. / Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim.

    Proceedings of DESIRE 2010: Creativity and Innovation in Design, Aarhus, Denmark, August 16-17, 2010. 2010.

    Publication: Research - peer-reviewArticle in proceedings

  73. Published

    Designing Urban Media Façades : Cases and Challenges. / Dalsgaard, Peter; Halskov, Kim.

    Proceedings of the 28th international conference on Human factors in computing systems . Conference on Human Factors in Computing Systems , 2010. p. 2277-2286.

    Publication: Research - peer-reviewArticle in proceedings

  74. Published
  75. Published

    Kinds of inspiration in interaction design. / Halskov, Kim.

    In: Digital Creativity, Vol. 21, No. 3, 2010, p. 186-196.

    Publication: Research - peer-reviewJournal article

  76. Published

    Proceedings of the 8th ACM Conference on Designing Interactive Systems. / Bertelsen, Olav Wedege (Editor); Krogh, Peter Gall (Editor); Halskov, Kim (Editor); Petersen, Marianne Graves (Editor).

    Aarhus, Denmark : Association for Computing Machinery, 2010. 461 p.

    Publication: ResearchAnthology

  77. Published

    Projections on museum exhibits - engaging visitors in the museum setting. / Basballe, Ditte Amund; Halskov, Kim.

    OZCHI 2010 Proceedings. Association for Computing Machinery, 2010. p. 80-87.

    Publication: Research - peer-reviewArticle in proceedings

  78. Published

    Rekindling Values in Participatory Design. / Iversen, Ole Sejer; Halskov, Kim; Leong, Tuck Wah.

    Proceedings of the 11th Biennial Participatory Design Conference . Association for Computing Machinery, 2010. p. 91-100.

    Publication: Research - peer-reviewArticle in proceedings

  79. Published

    Workshop on Innovation in Participatory Design processes. / Dalsgaard, Peter; Halskov, Kim.

    Proceedings of Participatory Design Conference 2010. 2010.

    Publication: Research - peer-reviewArticle in proceedings

  80. 2009
  81. Published

    Dynamically Transparent Window. / Dalsgaard, Peter; Halskov, Kim.

    2009. Paper presented at CHI, .

    Publication: Research - peer-reviewPaper

  82. Published

    Out of the Box: Exploring the Richness of Children's Use of an Interactive Table. / Nielsen, Rune; Halskov, Kim; Fritsch, Jonas; Brynskov, Martin.

    Ikke angivet. Association for Computing Machinery, 2009. p. 61-69.

    Publication: Research - peer-reviewArticle in proceedings

  83. Published

    Staging Urban Interactions with Media Facades. / Brynskov, Martin; Dalsgaard, Peter; Ebsen, Tobias; Fritsch, Jonas; Halskov, Kim; Nielsen, Rune.

    Human-Computer Interaction - INTERACT 2009. Vol. 5726 Springer, 2009. p. 154-167 (Lecture Notes in Computer Science; No. 5726).

    Publication: Research - peer-reviewArticle in proceedings

  84. Published
  85. Published

    Traditions and Trancendence. / Halskov, Kim.

    (Re)-Searching The Digital Bauhaus. London : Springer Publishing Company, 2009. p. 79-98.

    Publication: ResearchBook chapter

  86. 2008
  87. Published

    A Design Space Explorer for Media Facades. / Dalsgaard, Peter; Halskov, Kim; Nielsen, Rune.

    2008. Paper presented at OzCHI, Cairns, Australia.

    Publication: Research - peer-reviewPaper

  88. Published

    Designing Marketing Experience. / Mikkelsen, Lene Mailund; Halskov, Kim.

    DIS 2008. 2008. p. 222-229.

    Publication: Research - peer-reviewArticle in proceedings

  89. Published

    Maps for design reflection. / Dalsgaard, Peter; Halskov, Kim; Nielsen, Rune.

    In: Artifact, Vol. 2, No. 3-4, 2008, p. 176-189.

    Publication: Research - peer-reviewJournal article

  90. Published

    Workshop on Innovation in interaction design processes. / Dalsgaard, Peter; Halskov, Kim.

    Proceedings of Designing Interactive Systems (DIS) 2008. New York : ACM Press New York, NY, USA, 2008.

    Publication: Research - peer-reviewArticle in proceedings

  91. 2007
  92. Accepted/In press

    Steps Towards Interactive Television. / Madsen, Kim Halskov; Nielsen, Rune; Søfelt, Svend Erik.

    Interactive Television: The Media Landscape, the Users and the Applications. ed. / Jens F. Jensen. 2007.

    Publication: ResearchBook chapter

  93. Published

    The Emergence of Ideas : The interplay between sources of inspiration and emerging design concepts. / Halskov, Kim; Dalsgård, Peter.

    In: CoDesign, Vol. 3, No. 4, 2007, p. 185 – 211.

    Publication: Research - peer-reviewJournal article

  94. 2006
  95. Published

    Inspiration Card Workshops. / Halskov, Kim; Dalsgård, Peter.

    Designing Interactive Systems. Society for Industriel & Applied Mathematics, 2006. p. 2-11.

    Publication: Research - peer-reviewArticle in proceedings

  96. Published

    Real Life Experiences with Experience Design. / Dalsgård, Peter; Halskov, Kim.

    NordiCHI 2006: Proceedings of the 4th Nordic Conference on Human-Computer Interaction. ed. / Anders Mørch; Konrad Morgan; Tone Bratteteig; Gautam Ghosh; Dag Svanæs. Association for Computing Machinery, 2006. p. 331-340.

    Publication: Research - peer-reviewArticle in proceedings

  97. Published

    Virtual Video-Prototyping. / Halskov, Kim; Nielsen, Rune.

    In: Human-Computer Interaction Journal, Vol. 21, 2006, p. 199-233.

    Publication: Research - peer-reviewJournal article

  98. 2005
  99. Published

    Early Experiences from an Inspiration Card Workshop. / Madsen, Kim Halskov.

    Proceedings of the 5th Danish Human-Computer Interaction Research Symposium. Copenhagen Business School, 2005. p. (43-50).

    Publication: ResearchArticle in proceedings

  100. Published

    Early experiences from an Inspiration Card Workshop. / Halskov, Kim; Dalsgård, Peter.

    Proceedings of the 5th Danish Human-Computer Interaction Research Symposium. Copenhagen Business School, 2005.

    Publication: Research - peer-reviewArticle in proceedings

  101. Published

    Steps Towards Interactive Television. / Madsen, Kim Halskov; Nielsen, Rune; Søfelt, Sven Erik.

    EuroITV2005. Aalborg Universitet, 2005. p. 111-123.

    Publication: Research - peer-reviewArticle in proceedings

  102. 2003
  103. Published

    Artists in the Virtual Studio. / Lervig, Morten; Madsen, Kim Halskov; Madsen, K.H. (Editor).

    Production Methods: Behind the Scenes of Virtual Inhabited 3D Worlds. London : Springer, 2003.

    Publication: ResearchBook chapter

  104. Published

    From Archaeological Findings over Scale Model and Pencil Drawings to Digital Images. / Laursen, B.; Madsen, K.H.; Madsen, K.H. (Editor).

    Production Methods: Behind the Scenes of Virtual Inhabited 3D Worlds. London : Springer, 2003.

    Publication: ResearchBook chapter

  105. Published

    Production Methods : Behind the Scenes of Virtual Inhabited 3D Worlds. / Madsen, K.H.

    London : Springer, 2003.

    Publication: ResearchBook

  106. Published

    Production Methods : Behind the Scenes of Virtual Inhabited 3D Worlds. / Madsen, Kim Halskov (Editor).

    London : Springer, 2003. 271 p.

    Publication: ResearchAnthology

  107. 2002
  108. Published

    The Usability of Everyday Technology : Emerging and Fading Opportunities. / Petersen, Marianne Graves; Madsen, Kim Halskov; Kjær, Anders.

    In: ACM Transactions on Computer-Human Interaction, Vol. 9, No. 2 , June 2002, Vol. 9, No. 2, 2002, p. (74-105).

    Publication: Research - peer-reviewJournal article

  109. Published

    The Usability of Everyday Technology - Emerging and Fading Opportunities. / Kjær, A.; Madsen, K.H.; Petersen, M.G.

    In: TOCHI, Vol. June 2002, No. 9/2, June 2002, 2002.

    Publication: ResearchJournal article

  110. Published

    Virtual Video Prototyping for Healthcare Systems. / Bardram, Jakob Eyvind; Bossen, Claus; Lykke-Olesen, Andreas; Madsen, Kim Halskov; Nielsen, Rune.

    Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques. Association for Computing Machinery, 2002. p. 167 - 177.

    Publication: ResearchArticle in proceedings

  111. Published

    Virtual Video Prototyping of Pervasive Healthcare Systems. / Bardram, Jakob Eyvind; Bossen, Claus; Madsen, Kim Halskov; Nielsen, Rune; Lykke-Olesen, Andreas.

    DIS2002, Designing Interactive Systems. 2002.

    Publication: ResearchArticle in proceedings

  112. 2001
  113. Published

    Experimental Design of an Interactive Installation. / Madsen, K.H.; Horn, B.; Svendsen, E.H.; al., et (Editor).

    Interaction in Virtual Inhabited 3D Worlds. London : Springer, 2001.

    Publication: ResearchBook chapter

  114. Published

    Introduction. / Madsen, K.H.; Qvortrup, L. (Editor).

    Interaction in Virtual Inhabited 3D Worlds. London : Springer, 2001.

    Publication: ResearchBook chapter

  115. 2000
  116. Published

    Magic by Metaphors. / Madsen, Kim Halskov.

    The Proceedings of Designing Augmented Reality Environments. ed. / W. Mackay. Society for Industriel & Applied Mathematics, 2000.

    Publication: Research - peer-reviewArticle in proceedings

  117. Published

    Methodological Challenges in the Study of Technology at Home. / Kjær, Arne; Petersen, Marianne Graves; Madsen, Kim Halskov.

    Home Informatics and Telematics: Information Society and Technology. ed. / A. Sloane; F. van Rijn. Dordrecht : Kluwer Academic Publishers, 2000. p. 45-60.

    Publication: Research - peer-reviewArticle in proceedings

Previous 1 2 Next